War & Peace Chapter 1: Experience

Player: Chris

  • Character: Suki Ishida

* (25) Perform Skill: x7 = 175
* (100) Quick Thinking Idea: x2 = 200
* (400-1000) Critical Plan/Action: x1 = 600
* (100-300) Endangering Life to Aid Other(s): x1 = 100
* (100) Avoiding Unnecessary Violence: x1 = 100
* (100-200) Deductive Reasoning: x1 = 100
* (50) Good Judgment: x2 = 100
* (50) Playing in Character: x5 = 250
* (25) Killing/Subduing Minor Menace: x2 = 50
* (150-300) Killing/Subduing Great Menace: x1 = 300

  • Total: 1975

Player: Carrie

  • Character: Sarah Amdahl

* (25) Perform Skill: x2 = 50
* (100) Quick Thinking Idea: x1 = 100
* (200) Critical Plan/Action: x1 = 200
* (100-300) Endangering Life to Aid Other(s): x1 = 200
* (100-200) Deductive Reasoning: x2 = 200
* (50) Good Judgment: x2 = 100
* (50) Playing in Character: x4 = 200
* (25) Killing/Subduing Minor Menace: x7 = 175
* (150-300) Killing/Subduing Great Menace: x1 = 300

  • Total: 1525

Player: Ted

  • Character: Jeron Fairman

* (25) Perform Skill: x5 = 125
* (100) Clever/Useful Idea: x1 = 100
* (200) Critical Plan/Action): x1 = 200
* (100-300) Endangering Own Life: x1 = 300
* (100-200) Deductive Reasoning: x3 = 600
* (50) Good Judgment: x2 = 100
* (50) Playing in Character: x4 = 200
* (50-100) Daring: x2 = 200
* (25-50) Killing/Subduing Minor Menace: x4 = 120
* (75-100) Killing/Subduing Major Menace: x2 = 200
* (200) Bonus XP Completing Character Bio: x1 = 200

  • Total: 2245

Player: Jess

  • Character: Lurana Fallyna

* (25) Perform Skill: x5 = 125
* (100) Quick Thinking Idea: x1 = 100
* (400-1000) Critical Plan/Action: x1 = 850
* (200) Deductive Reasoning: x1 = 200
* (50) Good Judgment: x1 = 50
* (50) Playing in Character: x5 = 250
* (50-100) Daring: x2 = 200
* (25) Killing/Subduing Minor Menace: x7 = 175
* (150-300) Killing Subduing Great Menace: x2 = 600

  • Total: 2550

Player: Oberoth

  • Character: John Magna

* (25) Perform Skill: x3 = 75
* (100) Quick Thinking Idea: x2 = 200
* (400-1000) Critical Plan/Action: x1 = 400
* (100-300) Endangering Own Life: x1 = 300
* (200) Deductive Reasoning: x2 = 400
* (50) Good Judgment: x1 = 50
* (50) Playing in Character: x2 = 100
* (50) Killing/Subduing Minor Menace: x3 = 150
* (300) Killing/Subduing Great Menace: x1 = 300

  • Total: 1975
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