Name says it all. I am thinking about removing MDC from Body and Power Armor, instead using S.D.C. and A.R.
Other changes that would go with this include:
Altering mecha mounted Anti-Infantry weaponry to S.D.C. damage. (It would be High SD, as most anti-infantry weaponry on mecha are in the same caliber (pun intended) as a .50 cal.)
Small arms would likewise do S.D.C. and as such would be next to useless against Mecha, which will remain M.D.C. structures. (However, 100 points of S.D.C. damaging inflicted will do 1 MD (so it would be conceivably possible to chew your way through an MD structure with an SD weapon…))
- Dedicated Anti-Tank / Mecha weaponry would still inflict MD (Such as Mini-Missiles, anti-tank guns, etc.)
I'd also like to treat the Mecha vs Infantry much like the rules treat Starships vs Mecha regards to hit and dodge. (Please note: I'm not going to make it a habit to pit infantry vs. mecha as a general rule, but the situation may present itself where you find your self on either end of the spectrum. If anyone has watched MS Igloo, or Armored Trooper Votoms Armor Hunter Mellowlink, or has passing knowledge of the Battletech universe and their Elementals, you can see my source inspiration.)
Anyway, these are some thoughts banging around inside my head.
- On the pro-side, non mecha combat will be more dynamic, you might get shot up more, but the mechanic of insta-kill is greatly reduced (unless you eat an RPG…)
- On the con-side, the learning and familiarity curve may be a bitch (although, mitigated somewhat since we are all familiar in some manner with S.D.C. and A.R.) that and the possibility that folks might just see this as an added rule set.
Please discuss and ask questions and I'll answer any questions or concerns. This is something I think might be fun, but I also don't want to insert this by fiat until I've gotten some feedback.