Player: Chris
- Character: Suki Ishida
* (25) Perform Skill: x4 = 100
* (50) Good Judgment: x1 = 50
* (50) Playing in Character: x1 = 50
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (50) Killing/Subduing Minor Menace: x2 = 100 (Teamwork Bonus)
* (100) Killing/Subduing Major Menace: x1 = 100 (Teamwork Bonus)
- Total: 1400
Player: Carrie
- Character: Sarah Amdahl
* (25) Perform Skill: x1 = 25
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (50) Good Judgment: x2 = 100
* (50) Playing in Character: x1 = 50
* (50) Killing/Subduing Minor Menace: x1 = 50 (Teamwork Bonus)
* (100) Killing/Subduing Major Menace: x1 = 100 (Teamwork Bonus)
- Total: 1325
Player: Ted
- Character: Jaron Fairman
* (25) Perform Skill: x3 = 75
* (100) Clever Useful Idea: x2 = 200
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (100) Avoiding Unnecessary Violence: x1 = 100
* (50) Good Judgment: x1 = 50
* (50) Playing in Character: x1 = 50
* (50) Killing/Subduing Minor Menace: x2 = 100 (Teamwork Bonus)
* (100) Killing/Subduing Major Menace: x1 = 100 (Teamwork Bonus)
- Total: 1675
Player: Jess
- Character: Lurana Fallyna
* (25) Perform Skill: x6 = 150
* (100) Clever useful Idea: x1 = 100
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (50) Good Judgment: x2 = 100
* (100) Avoiding Unnecessary Violence: x1 = 100
* (50) Playing In Character: x1 = 50
* (100) Daring: x1 = 100
* (50) Killing Minor Menace: x1 = 50 (Teamwork Bonus)
* (100) Killing/Subduing Major Menace: x1 = 100
- Total: 1750
Player: Oberoth
- Character: John Magna
* (100) Clever Idea: x1 = 100
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (50) Good Judgment: x1 = 50
* (50) Playing In Character: x1 = 50
* (100) Killing/subduing Major Menace: x2 = 200
- Total: 1400
Player: James
- Character: Komilla Maeless
* (100) Clever Useful Idea: x1 = 100
* (1000) Critical Plan or Action that save many!: x1 = 1000 (Group Bonus)
* (100) Deductive Reasoning: x1 = 100
* (50) Good Judgment: x1 = 50
* (50) Playing In Character: x1 = 50
* (50) Killing/Subduing Minor Menace: x1 = 50
* (100) Killing Subduing Major Menace: x1 =100 (Teamwork Bonus)
- Total: 1450