Chapter 4 - Act IV - Part 2

BEGIN LOG

[07:42:47] GM: The battle continues to rage all around youthe smoking ruin of yet another massive series of craters billows smoke ahead of you, leaving no trace of the phalanx of Odeon that had been there moments prior.
[07:44:20] GM: there is a momnetary lull, what do?
[07:45:00] 2Lt. Sarah: (( how momentary? ^_^ ))
[07:45:23] 2Lt. Sarah: (( I assume not enough to reload missiles ^_^ ))
[07:46:36] 2Lt. Sarah: (( not enough time even ))
[07:46:39] GM: ((that is correct, your sensors detect another wave incoming, spearheaded by a pair of 80 to 100 foot tall targts that your warbook cannot identify
[07:46:49] 2Lt. Sarah: (( eep ))
[07:48:25] GM: behind you there is a series of dull whumps and your tac net updates, displaying a minefield has just been deployed behind you, and in front of the earthen wall that has been built up to about five feet.
[07:48:51] Capt Kain Crockett: "Alright, I believe some of you still have some missiles left. Let's not go for overkill until we understand what we are up against.
[07:51:55] GM: Behind the large targets your sesnors are having a difficult time seeing, but what returns you do get show a lot of tracks.
[07:53:45] GM: … okay
[07:54:22] Capt Kain Crockett: ((It's pretty much just a waiting game at this point. Unless the fortifications are back up, we're supposed to stay put.))
[07:54:34] 2Lt. Sarah: "Acknowledged…" She peers at the big targets. "Wonder what those things are. Know wht they're the size of, but…"
[07:54:42] Capt Kain Crockett: ((to do anything else is basically desertion))
[07:55:08] 2Lt. Sarah: "If the situation weren't so serious I'd be making comments about Imperial Walkers on the horizon."
[07:55:18] Capt Kain Crockett: ((so honestly, I don't know what your expecting, but my understanding of the situation is such that we can do nothing but wait and watch.))
[07:56:20] WO Febrith Nyx: "If the machine can do nothing but walk and point big guns, it allows for so many possible counterattacks in it's design that it's a waste of money."
[07:56:28] 2Lt. Sarah tries to use her sensors to see if she can get anything about the craft. [1d100] => [83] = (83) vs. 75%
[07:56:32] 2Lt. Sarah: (( crap ))
[07:58:40] GM: In the distance, thru the mist and smoke the pair of large targets float forward, they look like massive armored seahorses , with a series of tentacles about the rear, and some vestigial limbs in front, behind them troop a mixed force of Invid shocktroopers, Odeon, Scrim, and Cougars with a smattering of Invid soldiers within. The Cougars pace back and forth, in a show of bearly restrained patiance.
[08:00:05] GM: The close to within a mile, at which point you figure they have seen you via non PC optics.
[08:01:46] GM: The large floaty things stop and the shocktroopers form a staggard fireing line beneath them, and then, as one, open fire.
[08:03:35] GM: [10d3] => [2,3,3,1,3,2,2,3,1,2] = (22) Ay 1, Kain / Nyx 2, Sarah 3
[08:04:04] GM: @ Ay [1d20+8] => [6,8] = (14), [1d20+8] => [8,8] = (16)
[08:04:36] GM: @ K/N [1d20+8] => [6,8] = (14) [1d20+8] => [10,8] = (18) [1d20+8] => [12,8] = (20) [1d20+8] => [14,8] = (22)
[08:04:52] GM: @ Sarah [1d20+8] => [20,8] = (28) [1d20+8] => [5,8] = (13) [1d20+8] => [20,8] = (28) [1d20+8] => [2,8] = (10)
[08:06:13] Capt Kain Crockett: [1d20+10] => [20,10] = (30) (still AD, because HTH: Commando)
[08:06:26] Cpt. Aylanea erks and tries to evade, pulling her Beta out of hover quickly to dodge fire. [1d20+15] => [5,15] = (20) [1d20+15] => [17,15] = (32)
[08:06:27] Capt Kain Crockett: [1d20+10] => [10,10] = (20)
[08:06:30] Capt Kain Crockett: [1d20+10] => [20,10] = (30)
[08:06:58] Capt Kain Crockett: ((maximum evade, barely a hit, maximum evade))
[08:07:57] 2Lt. Sarah eeps at the fire toward her legios, trying to evade as well. [1d20+11] => [5,11] = (16) [1d20+11] => [10,11] = (21) [1d20+11] => [2,11] = (13) [1d20+11] => [11,11] = (22)
[08:08:11] 2Lt. Sarah: (( both crits connect ))
[08:08:14] 2Lt. Sarah: (( :p ))
[08:08:17] GM: (kain you have two more to dodge)
[08:08:55] GM: one rather
[08:09:02] GM: oh nm, i see it
[08:09:56] GM: [((1d6*10)+10)*2] => 140 [((1d6*10)+10)*2] => 100
[08:10:51] GM: Sarah your mecha's armor plate is tattered [440*.6] => 264.0
[08:10:59] GM: [140+100] => 240
[08:11:39] 2Lt. Sarah: (( what's the .6 from? ))
[08:12:22] 2Lt. Sarah: (( or is that to know when cloak dies? ))
[08:12:23] 2Lt. Sarah: (( eep ))
[08:12:32] GM: thats 60%
[08:13:45] 2Lt. Sarah: (( eep ))
[08:14:30] GM: [1d100] => [18] = (18) if over 25% the cloak fails
[08:14:36] GM: A well built machine!
[08:14:42] GM: The cloack miraculously holds
[08:15:26] GM: your action
[08:16:11] GM: Ay, Sarah, Kain Nyx…in that order
[08:16:42] Capt Kain Crockett: "Everyone, I'll punch a hole with the disruptor, everyone shoot through the hole!"
[08:16:58] Capt Kain Crockett fires a blast with the disruptor. [1d20+9] => [12,9] = (21)
[08:17:54] Capt Kain Crockett: [10+2d6] => [10,1,5] = (16) (for the size of the hole in feet)
[08:18:08] Cpt. Aylanea: (( are they shielding the ones underneath? that wasn't mentioned that I swa. ))
[08:18:35] Cpt. Aylanea: (( or am I blind ))
[08:18:40] GM: You dont know,
[08:19:41] Cpt. Aylanea: (( does his disruptor blast hit a shield? That would probably indicate ^_^ ))
[08:20:42] GM: the disruptor does indeed hit a shield which opens a hole, a small hole (roll 2d6+10 Kain) center mass.
[08:20:58] Cpt. Aylanea: (( he rolled it, 16 feet ))
[08:21:00] Cpt. Aylanea: (( hehe ))
[08:21:01] Capt Kain Crockett: ((already did, 16 feet))
[08:21:18] GM: ((way ahead of me then!))
[08:21:47] GM: Any shots thru that hole are a called shots (missiles cannot make called shots)
[08:24:20] WO Febrith Nyx tries to fire the EU-14 beam cannons through the hole. [1d20+3] => [19,3] = (22)
[08:24:25] Cpt. Aylanea: "Must make sure fleet goes over proper disposal of unwanted items in the near future…" She tries firing the beta EU-13's through the hole towards the seahorse. "Including unloved movies. Can't be giving the enemy ideas." [1d20+13] => [19,13] = (32)
[08:24:29] GM: that'll do!
[08:25:06] Cpt. Aylanea: [(4d8*10)*3] => 540 (damage)
[08:25:08] GM: roll damage
[08:25:37] WO Febrith Nyx: [2d4*10] => 50
[08:25:57] Cpt. Aylanea: (( eu-13 you mean, Nyx? On the Beta? ))
[08:26:11] Cpt. Aylanea: (( aren't those linked? ))
[08:26:13] GM: ((and I am remined of that scene in Harlem Nights…Nyx has the revolver, Ay has the tommy gun…))
[08:26:57] WO Febrith Nyx: ((EU-14, and I see no stats on the site, so I have to use the ones in the book.)
[08:28:54] Cpt. Aylanea: (( actually I think that's a typo ))
[08:28:58] GM: ((it would be in the mecha tab on your sheet which Kain doesnt have, I misclassified it as a 13 on Sarah sheet, (book calls it a 14) so same damage as Ay rolled))
[08:29:07] Cpt. Aylanea: (( actually ))
[08:29:40] WO Febrith Nyx: [4d8*10*2] => 200 ((still linked to the alpha, so…))
[08:29:54] Cpt. Aylanea: (( it also says "Same as the pod mounted EU-14 tthat the Alpha carries" ))
[08:30:03] Cpt. Aylanea: (( when the alphas pod is an eu-13. ))
[08:30:06] Cpt. Aylanea: (( lol ))
[08:30:16] GM: ((yeah, so typos all around, I blame Bush))
[08:30:17] Cpt. Aylanea: (( think that's in error somewhere ))
[08:30:33] Cpt. Aylanea: (( the 14 is just the built in version of the 13 I figure ))
[08:31:14] GM: ((something like that, anyway, 740 damage to the seahorse and it shrugs it off like a boss.))
[08:31:25] WO Febrith Nyx: ((Obama's legacy: The Blame-Bush Library.))
[08:31:49] GM: It's damaged, no mistake, but, it's still well intact.
[08:32:21] WO Febrith Nyx: ((The book calls them EU-14's twice, and EU-13 only once…))
[08:32:34] GM: There is a shield flicker as the second sea horse puts up it's shield to cover the breech in the first, and you know how this is going to be…
[08:33:26] GM: below the fireing line of shocktroopers begin to advance at a slow deliberate march, firing as they do so, the seahorses and other enemy keeping pace with them and their shield wall.
[08:35:05] WO1 Summerwind: Hey guys. Whats up? So…how's it going down there? Anything new to report, cause, you know, the boss up here is wondering what the deal is with those EIGHTY FUCKING FOOT TALL SHEILD BATTERIES about to hit our souther flank!
[08:35:39] WO1 Summerwind then smiles brightly into the comm screen,
[08:36:46] Capt Kain Crockett: "they are playing shield wall to a bunch of troops behind, that are firing from behind the shields. As only one thought to bring a destabilizer, We're kind of screwed with blasting through the wall. so if you can send some fire support, that would be great."
[08:37:13] WO1 Summerwind can be seen looking over some readouts and bites her lip.
[08:38:10] WO1 Summerwind: All other units are tied up at the moment, we can divert some from the west, no enemy there, yet, but, they wont be able to do much against those shields, best they can do is help out if they enter the perimeter.
[08:39:28] GM: A grizzled old salt that looks like he must be a veteran of the First Robotech War pops up on the split screen. "Well, if the front is inpenatrable, have ya tried blasting it up the ass? Hmm."
[08:39:46] WO1 Summerwind shrugs
[08:40:09] WO1 Summerwind: Worth a shot, we've never been able to get behind them before, they always were snuggling up against the hives shields.
[08:40:38] GM mutters and nods, it makes sense…
[08:40:47] GM: ((sorry that was the old salt doing that))
[08:41:00] 2Lt. Sarah: "Will try it…"
[08:41:21] Capt Kain Crockett: "Alright, Amdahl, Madressa, up and over, We'll keep it busy from the front."
[08:41:44] 2Lt. Sarah: "Acknowledged."
[08:42:06] Cpt. Aylanea: ""Roger that! Heading up and over!" She grins just a little.
[08:42:09] Capt Kain Crockett: ((Kain is basically continuing to provide destabilizer holes for the others PMC and UEEF mecha at the wall.\))
[08:42:27] GM: The old salt nods then points a grizzled finger at Anji. "Might want to see about bringing your ships heavy guns to bare. Case they have ass protection as well."
[08:44:04] 2Lt. Sarah: "That was more my initial thought as well, they probably are protected from the back, or can be at least."
[08:44:42] 2Lt. Sarah: me keeps going up and over to find out though, of course.
[08:44:48] 2Lt. Sarah keeps going up and over to find out though, of course.
[08:44:51] Lt.Col Ishida appears on the splitscreen and nods and give the man a wry smile, thankfull, at the same time nkwing. "Thank you Mr. Pitt." She says politely. "Please see that all units and infrastructure are secured near our manuvering thruster."
[08:44:51] 2Lt. Sarah: (( *stabs keyboard* ))
[08:45:13] Capt Kain Crockett: "Hence the pincer, if they can only project shields one way, they'll be forced to make a decision."
[08:46:16] GM: The grizzled man nods at the splitscreen then signes off, and then manuvers his VF-1 in battloid and starts making things happen.
[08:46:47] 2Lt. Sarah: "That's a big if, sir."
[08:46:52] 2Lt. Sarah moves into position.
[08:47:14] Capt Kain Crockett: "Better to plan for possibilities."
[08:47:16] Cpt. Aylanea flies to get into position as well, ready to fire once able.
[08:47:30] GM: You blast off as the Shocktroopers sweep the area where you were , a few fire upwards at you seeing movement, but, your speed is sufficiant to keep them from hitting your still cloaked ships.
[08:48:39] GM: As you swing around behind the massive mecha, you see odd shaped lumps on it's back that fall away revealing themselves as Invid Scout's, they move to intercept you.
[08:49:38] GM: Ay, Sarah, your actions
[08:50:51] Cpt. Aylanea quickly aims for a scout, hoping to remove it. [1d20+13] => [17,13] = (30) (medium burst)
[08:51:49] Capt Kain Crockett: ((DOOOOODDDDDGE!))
[08:52:06] GM: [1d20+10] => [8,10] = (18)
[08:52:13] GM: poof (dont bother with damage)
[08:52:34] 2Lt. Sarah adjusts position and tries to use Ay's cover going after the scouts to fire 20 missiles towards the tail end of the seahorse. [1d20+3] => [6,3] = (9)
[08:52:34] GM: the scout bearly has time to zip up and away from the larger mecha before it's shredded by gun fire
[08:52:50] GM: [1d20+6] => [9,6] = (15) [1d20+6] => [20,6] = (26)
[08:53:05] GM: [1d100] => [38] = (38) [1d100] => [71] = (71)
[08:54:55] GM: 5 missiles hit, 10 are swatted, literally by electrified tentacles (that take a toll, (self sacrifice of the appendage) while and other 5 suffer the same fate.
[08:55:20] 2Lt. Sarah: [(2d6*10)*5] => 350
[08:56:00] GM: the missiles succeed in impacting on the targets hull, proving that they are indeed open to rear attacks.
[08:57:06] GM: The starboard seahorse then manuvers closer to it's compatriot, spinning about, putting it's back to it, and the tentacles on their backs intertwine.
[08:57:18] 2Lt. Sarah: "Aw shit…"
[08:57:40] 2Lt. Sarah: "shoulda seen that coming…"
[08:57:47] Capt Kain Crockett fires the guns at the one that turned around. [1d20+9] => [9,9] = (18)
[08:57:55] WO Febrith Nyx fires the guns at the one that turned around. [1d20+3] => [7,3] = (10)
[08:58:11] GM: Your shots impact the shiled, doing no appriciable damage (that armors to strong for blaster)
[08:58:32] 2Lt. Sarah: (( how many legs does it have on the ground?" ))
[08:58:36] 2Lt. Sarah: (( hehehe ))
[08:58:39] Capt Kain Crockett: [2d6+10] => [4,3,10] = (17) destabilizer shot
[08:58:43] 2Lt. Sarah: (( wait, it's hovering, nm) ))
[08:58:51] 2Lt. Sarah: (( crap ^_^ ))
[08:59:04] GM: The only upside is that the manuver left a portion of the enemy ground forces exposed, and the now cooled and reloaded Paladins begin to rake them with cannon fire.
[09:02:14] GM: The scouts continue to attack [10d3] => [3,2,2,1,3,1,1,3,2,3] = (21)
[09:02:53] GM: Sarah [1d20+8] => [2,8] = (10)[1d20+] => 1d20+[1d20+8] => [11,8] = (19)[1d20+8] => [8,8] = (16)
[09:03:04] GM: [1d20+8] => [14,8] = (22)
[09:03:23] GM: Kain/Nyx [1d20+8] => [20,8] = (28)[1d20+8] => [19,8] = (27)[1d20+8] => [1,8] = (9)
[09:03:28] Capt Kain Crockett: [1d20+10] => [15,10] = (25)
[09:03:29] Capt Kain Crockett: [1d20+10] => [15,10] = (25)
[09:03:32] Capt Kain Crockett: [1d20+10] => [1,10] = (11)
[09:03:36] Capt Kain Crockett: (())
[09:03:36] GM: Ay [1d20+8] => [14,8] = (22)[1d20+8] => [5,8] = (13)[1d20+8] => [1,8] = (9)
[09:03:40] Capt Kain Crockett: ((…))
[09:03:57] GM: ((well 1 v 1, so no big loss on attack three, it misses regardless))
[09:04:21] 2Lt. Sarah starts flitting around. [1d20+10] => [11,10] = (21) [1d20+10] => [20,10] = (30) [1d20+10] => [9,10] = (19) [1d20+10] => [18,10] = (28)
[09:04:40] GM: [(6d6)*2] => 38 [6d6] => [6,1,4,1,5,1] = (18) at Kain
[09:05:06] GM: Sarah avoid damage
[09:05:34] Cpt. Aylanea maneuvers. [1d20+15] => [5,15] = (20) [1d20+15] => [12,15] = (27)
[09:05:43] Cpt. Aylanea: (( one hit ))
[09:05:47] GM: [6d6] => [4,3,2,3,5,1] = (18)
[09:05:58] Cpt. Aylanea: (( plink ^_^ ))
[09:06:06] GM: tis but a scratch (would suck in a cyclone, that would add up fast…)
[09:06:12] Capt Kain Crockett: ((plink, plink…))
[09:06:18] Cpt. Aylanea: (( yeah, in a beta it don't ;) ))
[09:06:26] GM: ((not so much no))
[09:06:41] GM: now, get hit 40 times like that [18*40] => 720
[09:06:45] GM: and you will DIE!
[09:06:53] Cpt. Aylanea: (( eeeugh. no thnaks ^_^ ))
[09:07:05] GM: [18*30] => 540
[09:07:11] GM: 30 would kill you too
[09:07:20] GM: ((29 to go!))
[09:07:53] GM: Ay and Sarah, your actions
[09:08:20] Cpt. Aylanea fires at another scout. [1d20+13] => [20,13] = (33)
[09:08:32] Cpt. Aylanea: (( pop ))
[09:08:34] Cpt. Aylanea: (( lol ))
[09:09:29] 2Lt. Sarah fires at a scout as well, wanting her airspace clear. [1d20+7] => [3,7] = (10)
[09:09:36] 2Lt. Sarah: (( fail and suck ))
[09:09:39] GM: [1d20+10] => [5,10] = (15)
[09:09:42] GM: yes
[09:09:50] GM: oh god Ay!
[09:10:53] GM: Ay, you pull a cobra manuver on a poor hapless scout and turn it into goo then, complete the backflip! and keep moving forward as if nothing happened…
[09:11:18] 2Lt. Sarah: (( lol ^_^ ))
[09:11:23] GM: ((you know what a cobra manuver is right?))
[09:11:50] 2Lt. Sarah: (( I'll google and/or youtube later for it ))
[09:11:58] GM: in AIM
[09:12:41] GM: ((like Zooop! BAM! and lets keep moving))
[09:12:55] 2Lt. Sarah: (( hehehehehe ))
[09:13:34] 2Lt. Sarah: (( trying to imagine a flying brick with engines meant to bludgeon it through the air, doing that. ))
[09:13:47] GM: she rolled a 20, she did it
[09:14:25] GM: ((a beta brick with a dead stick alpha stuck up front…))
[09:14:48] GM: ((or did you leave that behind?))
[09:15:37] 2Lt. Sarah: (( she left the alpha off so she could fire all the beta guns ))
[09:16:41] GM: ((kk))
[09:17:27] 2Lt. Sarah: (( anyhow ^_^ ))
[09:17:29] 2Lt. Sarah: (( hehehe ))
[09:17:31] Capt Kain Crockett fires a destabilizer blast at the shield. [1d20+9] => [12,9] = (21)
[09:17:38] 2Lt. Sarah: (( brb food grab ))
[09:17:59] GM: The massive mecha continue forward, back to back shielding what they can of their ground forces, there are a series of explosions underneath them as the mines that survived the volly fire of the Shocktroopers take a toll, a minor toll, but a toll none the less. Kain and Nyx
[09:18:28] Capt Kain Crockett: [10+2d6] => [10,1,5] = (16) foot hole.
[09:18:38] WO Febrith Nyx fires the guns through the hole. [1d20+3] => [16,3] = (19)
[09:19:01] 2Lt. Sarah: (( back ))
[09:20:20] GM: damage
[09:20:26] WO Febrith Nyx: [4d6*10*2] => 180
[09:21:50] GM: You shear off some more armor plate but they things continue to advnace
[09:24:44] WO1 Summerwind: Guys clear the area in 15 seconds, no later, we're gonna try and knock thier shields down with a laser head. Be ready to swarm them with any missiles you have left if the shiled drops.
[09:25:11] 2Lt. Sarah starts moving to clear area.
[09:25:22] Cpt. Aylanea moves to clear as well.
[09:28:17] GM: ((bah, I'll look damamge up later, I'll just fudge it)) [1d10+6] => [7,6] = (13)
[09:28:32] Capt Kain Crockett clears area
[09:28:46] GM: [(2d6*100)+13] => 913
[09:28:53] GM: oops…
[09:29:01] GM: [900*13] => 11700
[09:30:54] Capt Kain Crockett pops the reamin 36 missiles. ((I think?)) [1d20+5] => [3,5] = (8)
[09:31:18] Cpt. Aylanea: (( wait until we hear whatthe Havoc did to it. ^_^ ))
[09:31:20] GM: A single missile launches from the Havocs vertical tubes and arcs over once in LEO, then dives on the enemy, while still in a vacuum the casing splits open and the laser warheads deploy. An massive nucualr explosion kicks off and 'bomb pumped lasers' lance out of the sky and into the invid below. The shields fail utterly!
[09:31:21] Cpt. Aylanea: (( hehehe ))
[09:32:05] GM: Even the old salt who has seen it all is all "Mother of god!" over the net.
[09:32:29] Capt Kain Crockett: "Daughter of the devil."
[09:32:41] 2Lt. Sarah eeeeeps at that.
[09:32:53] 2Lt. Sarah: (( anything left of… anything? ))
[09:33:01] GM: "Man, you damn youngins, we didnt have those fancy toys back in my day, we had to use old fashioned nukes the hard way!"
[09:33:23] GM: damage kain
[09:33:42] Capt Kain Crockett: [2d6*10*36] => 3240
[09:35:24] 2Lt. Sarah launches 40 missiles into the other side. [1d20+3] => [10,3] = (13) (good to have a full legios with a ton of missiles, even if I've exhausted most of the alpha ones)
[09:36:08] GM: One shehorse it shredded by the onslaught, and the blast wave of it's energy capacitors popping off coupled with the damage inflicted earlier by you all , as well as a glancing blow from one of the laser heads finishes it off. The invid ground forces that survived the laser head and missile volley charge the perimeter and, while their suicide attack gets them over the wall, and garners themselves a few kills, they are wiped out by the inner perimeter defenses
[09:36:40] 2Lt. Sarah: (( oh, so the paired ones are gone? ))
[09:36:47] GM: ((yes))
[09:36:50] 2Lt. Sarah: (( ignore my post then ))
[09:36:51] 2Lt. Sarah: (( lol ))
[09:37:07] GM: ((that assault such as it is and what remains of it, is burning hulks))
[09:38:03] 2Lt. Sarah: "Wonder what they'll launch next…" She sighs. "I might have to set down and get a different mech if allowed, too, the Alpha is /barely/ armored anymore, even if good luck kept the cloak working."
[09:39:39] GM: The enemy assault on the other flanks peters out and after an hour or two, ceases all together.
[09:40:37] GM: You are cleared to RTB
[09:40:42] GM: Free RP
[09:41:44] 2Lt. Sarah sighs in relief on returnign to base, popping her helmet off and powering down, giving the shadow alpha a /look/, and shivering slightly as she pulls her helkmet off.
[09:42:33] GM: For the first time in a long time all of your mecha come back pretty tore up (to varying degrees) Inside the hanger are a few PMC mecha in need of repairs, including the VF-1
[09:43:03] Capt Kain Crockett RTBs, and gets out of his helmet, "I feel like I've been grinding on some mind-numbing MMO."
[09:43:17] GM: ((so mean))
[09:43:55] Capt Kain Crockett: ((to be fair, not all MMO's are mind-numbing))
[09:45:29] WO Febrith Nyx: "It's fun just be the gunner."
[09:45:33] 2Lt. Sarah laughs at that, shaking her head slightly. "Eh well. At least there weren't too many boss level ones out there, right?" She grins. "And we had someone overleveled, to shoot a much bigger gun at the champion level ones. I think that's how it goes, or so I've heard."
[09:47:21] 2Lt. Sarah: "Not that I play anything like that. much…"
[09:47:31] GM: The old man walks up with one of his compatriots and adjusts his cigar.
[09:47:57] GM: "Yer commanders a bloody lunatic, you know that dont you?"
[09:48:02] 2Lt. Sarah glances at the fighter again, giving it another minor shiver, before glancing over to the old man, offering him a warm smile.
[09:48:33] 2Lt. Sarah: "Oh, we know. But it worked, so… I at least won't complain."
[09:49:23] GM: The old man and the lady how is probobly his daughter…or granddaughter, exchange a wry grin and shrug with a snicker.
[09:49:32] GM: ((how = who)
[09:49:49] WO Febrith Nyx: "There is a fine line between insanity and genius. In fact, many psychiatrists suggest the only difference is success."
[09:50:09] GM: The old man nods "And luck."
[09:51:17] 2Lt. Sarah: "That's the Suki I fell in love with years ago, just being herself." she grins and nods to Nyx and the old man. "Still, she's had success, so it adds up as genius."
[09:52:15] GM: The old man quirks a brow at the revelation of relationship then shrugs again, taking a puff of his Cubano.
[09:52:50] Capt Kain Crockett: "You could say that Suki is probably an example why there were ever "elite" classes to begin with."
[09:53:04] 2Lt. Sarah grins. "Yup."
[09:53:59] Capt Kain Crockett: "Too bad they almost never stayed that way, and devolved into corrupt leeches deserving of being burned at the stake."
[09:54:06] GM: The old man chuckles, "Well, she got away with effectivly dropping a hand grenande at her feet to kill a enenmy in knife range. Cant say it's what i would have done…but I'm not as young as I used to be."
[09:55:08] WO1 Summerwind: Heh! It's not as bad as that. She just happens to have one hell of a weapons officer is all.
[09:55:39] Cpt. Aylanea smiles at that and nods. "Yeah, that always helps."
[09:56:18] WO1 Summerwind looks over the mecha.
[09:56:32] WO1 Summerwind: Man, chief is gonna love you…
[09:57:03] Lt. Melanie McGregor: "Bah, old tech, the only useful bit is the Stealth equipment.
[09:57:04] UEF CPO sees the mecha for the first time.
[09:57:27] UEF CPO: OH fucking hell! Godd dammit sonofabitch pissant pilots pieces of shit!
[09:58:24] UEF CPO walks past and gives you all the rasied fist of doom and waggling finger of discord as he wordlessly makes his way over to assess the hurt.
[09:58:33] Lt. Melanie McGregor: "I can probably strip the shadow unit out of it and make a fast pack that can attach to nearly any mecha in the fleet, it'd be safer and allow to spread the love."
[09:58:56] 2Lt. Sarah glances to Melanie and shivers. "Yeah, and the stealth equipment still creeps me out when I stop sensing the engine behind me. I've had to convince myself it didn't die, and that the instruments were right."
[09:59:44] WO1 Summerwind: Could just make you a PC woobie you know.
[10:00:07] WO1 Summerwind: Maybe a keychain?
[10:00:23] 2Lt. Sarah glances over at Anji and rolls her eyes. "Funny…" She smiles.
[10:00:36] Lt. Melanie McGregor: "Then it would still be detectable for the Invid?"
[10:00:54] WO1 Summerwind: Youre the engineer, you tell me.
[10:02:09] Lt. Melanie McGregor: [1d100] => [40] = (40) vs 74 Protoculture Engineer.
[10:02:47] 2Lt. Sarah shakes her head at that. "I've convinced myself that it isn't an engine fail. it's still creepy knowing who developed it. But then… I should probably just be glad it still works. And hope it /keeps/ working."
[10:03:17] 2Lt. Sarah: "That'd be the next thing, is finding out they've cracked the cloaks and can see right through."
[10:03:51] GM: The old man snrots.
[10:04:04] Lt. Melanie McGregor starts looking around to try and rework the shadow device into a "portable" unit, possibly with a "field" effect. [1d100] => [62] = (62) vs 74 PRotoculture Engineer, [1d100] => [33] = (33) vs 94 Electrical Engineer, [1d100] => [21] = (21) vs 79 Mecha Enginee, [1d100] => [14] = (14) vs 84 Vehicle Armorer, [1d100] => [50] = (50) vs 84 Weapon Engineer, [1d100] => [5] = (5) vs Robotech Engineering, p1d100[ vs 64 Reflex Systems.
[10:04:06] GM: "Oh thats easy, thats when they all start to attack you.
[10:04:13] GM: Old man points at Sarah
[10:04:29] GM: It's doable
[10:05:12] Lt. Melanie McGregor: "Hey, can I get permission to rip the shadow device out of the old shadow fighter, and make a fast pack out of it?"
[10:05:33] GM: now all you need is the infrastructure to build it, which, sadly, while the Havoc is impressive, she doesnt have much more thta what is required to service and maintain mecha,
[10:05:52] 2Lt. Sarah sighs at the old man and nods slightly. "Yes, I realize. And that will be a very bad day." She smiles.
[10:05:56] Capt Kain Crockett: "I wouldn't have an issue with it, but I think you need more fabrication equipment than is here."
[10:09:05] GM: ((I really have noting more planned, but for RP tonight))
[10:10:23] WO Febrith Nyx: "So what do we need to do?"
[10:11:04] Capt Kain Crockett: "Rest, repair and prepare to take the hive. That and watch ALiens."
[10:11:14] 2Lt. Sarah laughs a little at that.
[10:11:19] GM: The old man cracks up at that
[10:13:43] 2Lt. Sarah just shakes her head slightly, relaxing.
[10:15:07] Cpt. Aylanea: "Yeah, nothin like a good monster movie." She grins.
[10:15:51] WO Febrith Nyx: "Wasn't their a mecha vs giant monster film a few decades back?
[10:16:34] GM: The repairs proceed and you aclimate to the environs within the perimeter. In town there is a pub/hotel, as well s places for 'other' persuits. Sarah, this place isn't unlike to many frontier town on North American Earth, although the tech level is slightly higher, there is still the rustic hardnosed edge to it you find familier.
[10:17:27] GM: ((nope, Sorry Nyx, ((any move made after 2012: Zent Rain of fire was never made in the Robotech-verse))
[10:17:44] 2Lt. Sarah relaxes and enjoys the surroundings, smiling at the familiar things and trying to help out where she can.
[10:17:55] 2Lt. Sarah: (( wasn't godzilla vs. mechagodzilla before that tho? ))
[10:17:57] 2Lt. Sarah: (( lol ))
[10:18:03] 2Lt. Sarah: (( *ducks head* ))
[10:18:07] GM: ((James is talking Pacific Rim
[10:18:12] GM: ((if i'm not mistaken))
[10:18:13] 2Lt. Sarah: (( yeah, I figure ))
[10:18:16] 2Lt. Sarah: (( I was kidding ))
[10:18:45] GM: ((could stomp the fuck out of a hive with a Jeager tho, thats for sure))
[10:18:53] WO Febrith Nyx: ((I couldn't decide if it was a mecha godzilla move or Pacific Rim.))
[10:21:35] 2Lt. Sarah: (( lol ))
[10:21:37] 2Lt. Sarah: (( ^_^ ))
[10:22:21] 2Lt. Sarah doesn't get into some of the 'other' pursuits, of course, but pub action is always nice and relaxing, if no locals are needing help.
[10:23:33] GM: The locals and detached repair crews from the Havoc are seeing about repairs to the buildings damaged in the last battle, as well as tending to the dead.
[10:24:42] 2Lt. Sarah tries to help whichever and wherever, on either count, sighing at the thought of the dead and looking down a bit again.

END LOG

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