[07:31:39] GM: El Capitana says what she wants to say, then lets Anji finish up the 'On Boarding Briefing' after which she dismisses you after a few parting words to the effect of, 'welcome aboard, happy your here, I'm confident you will do you best, if you dont, I'll murder you in your sleep.
[07:34:34] 1lt.Alvaro thinks to himself oh boy
[07:35:19] Cpt. Aylanea laughs just a little, smiling brightly to Anji after it's said.
[07:35:31] GM: With that Anji takes you on a tour of the ship
[07:36:36] GM: You see the normal things, the bridge, the CIC, the officers mess and wardroom, the living quarters, the gym, with spa and dojo, even a small pool,
[07:36:55] Cpt. Aylanea oooohs at the pool., smiling.
[07:37:23] GM: Not olympic sized but still, decent…
[07:37:53] 1lt.Alvaro follows along
[07:38:18] GM: Sick bay, crew mess, engine room, locations for all the escape pods,
[07:38:31] 2Lt. Sarah smiles at the pool as well, as she follows along and looks around interestedly.
[07:38:37] GM: safety first and all of that
[07:40:45] GM: there is an obs deck mini lounge / bar area off the mess hall, and the 'window's are really optical feeds from cameras etc along the hull, so, it looks like a real window, even tho the lounge is nesteled behind many layers of armor plate
[07:41:24] GM: in fact the 'window' in the crew cabins are based on the same tech,
[07:42:11] GM: The 'windows' also double as a HD screen etc
[07:43:07] GM: Anji explains that, morale is a key consideration for ships like these which will be expeted to spend months if not years away from port.
[07:43:26] GM: Depending on the mission requirments of course…
[07:43:57] GM: you are finally taken to back to the hanger / drop bay
[07:45:49] GM: so that you may look over the mecha selection. One of the other things the Colonel mentioned was the mecha compliment is in a state of flux. she and her XO has worked with command, logistics and the Operations Planners to tap a selection of mecha that would cover most any situation, but, the complement is expected to change based on the doctrine you as a crew create
[07:46:27] Carrie (enter): 19:46
[07:47:24] 2Lt. Sarah nods a little at that, interestedly.
[07:48:28] James (enter): 19:48
[07:48:40] 2Lt. Sarah: (( yay! ))
[07:48:45] GM: so, currently, the ship has in it's cavernous bays, 13 Delta's (one being the ship masters personal fighter…RHIP), 12 Gamma's alongside 12 Ghost fighters. the Destroid complement consists of 4 Paladins, 2 Cougars, and 4 Bioroid TF-Advanced
[07:49:48] Capt Komillia Maeless: ((Any Skorpions for a certain Zent who was also a test pilot?))
[07:50:10] GM: There are also two Skorpion Assault Craft (Variable Glaug's refurbished to accomodate a micronian crew of two able to carry 24 marines in CVR-4) as well as two Rabbits, and 4 Spiderbugs
[07:50:52] GM: Also aboard are 100 Vanquish Drones
[07:51:43] GM: The ship also sports 16 drop tubes for orbital insertion or resupply drops.
[07:52:35] GM: Anji also fills you in on the offensive armement of the ship, but, you can read that on the site.
[07:53:03] 2Lt. Sarah: (( hehe ))
[07:56:01] GM: Missile ammo for the fighters follows the standard mix, with a decent amount of different warheads to accomodate specific missions, there is even a selection of bombs should they be needed for Close Air Support or alpha strikes against surface targets.
[07:57:27] GM: questions so far?
[07:58:30] CWO Febrith Nyx: ((Anything happen before I showed up?))
[07:58:47] 2lt.Alvaro shakes his head
[07:58:49] GM: ((carrie can you copy that into AIM for James.))
[07:58:57] 2Lt. Sarah: (( k ))
[08:00:01] 2Lt. Sarah: (( I'll give him summary anyway, computer I have AIM on crashed remember ))
[08:00:19] GM: ((kk))
[08:01:15] GM: Unless you have any questions for your tourguide she's gonna figure you are all set and bounce on off back to the bridge.
[08:02:28] CWO Febrith Nyx: "So we skipped the ship-board brothel."
[08:02:48] 2Lt. Sarah coughs.
[08:03:01] 2lt.Alvaro quirks a brow at the alien
[08:03:05] WO1 Summerwind: Oh, yeah, sorry about that, thats in berth 23D, oh wait, thats your room!
[08:03:15] WO1 Summerwind snickers at Nyx
[08:04:52] GM: Okay, the crickets tell me to move on
[08:05:08] CWO Febrith Nyx: "Well, then I'm missing the cash register and credit reader."
[08:06:03] WO1 Summerwind: Fill out a requsition form, and submit it to your supervisor.
[08:06:05] WO1 Summerwind winks
[08:06:24] 2lt.Alvaro smirks as he walks along
[08:06:53] WO1 Summerwind: Okay, yall are big girls and boys, unless you've got something burning question, I'm gonna head back to the bridge.
[08:06:54] 2Lt. Sarah laughs
[08:08:03] Capt Kain Crokett: "I think that's enought from the Nut Bar."
[08:08:34] WO1 Summerwind: You wound me!
[08:09:17] Capt Kain Crokett: "You're not the only one sitting at that bar."
[08:09:28] Cpt. Aylanea laughs.
[08:09:28] WO1 Summerwind: You wound us.
[08:09:44] 2lt.Alvaro smiles and snickers
[08:09:49] Cpt. Aylanea grins at Anji.
[08:09:55] Server Administrator-> Kicking '(3) Carrie' from server… Removing dead client
[08:09:56] Carrie (exit): 20:09
[08:11:24] WO1 Summerwind: Well, it's good to see you the gang back together anyway. Oha, and welcom abaord Ell Tee.
[08:11:43] WO1 Summerwind says, her last statement directed at Alvaro
[08:12:03] 2lt.Alvaro nods "Thanks Ms. Summerwind"
[08:12:09] Cpt. Aylanea laughs. "Always good to see you." she smiles.
[08:12:23] WO1 Summerwind flips a casual two fingered salute then putters off.
[08:14:31] GM: Unless there is something yall want to do, suggest (in terms of load out, you all /did/ read my forum post right?) etc, the next few days is spent settling in as the ship completes fitting out pending her shakedown cruise.
[08:14:58] Cpt. Aylanea: (( nod, I read the forum post, I'll work on it. ))
[08:15:48] 2lt.Alvaro: (k)
[08:15:52] Capt Kain Crokett: ((saw it working anyway.))
[08:16:26] GM: Also, I'll let you fight over who does what job regards the Air Wing and GCE
[08:17:11] GM: Hint: now would be a good time to discuss…
[08:17:15] 2lt.Alvaro: (GCW?)
[08:17:22] 2lt.Alvaro: (GCE*)
[08:17:25] GM: Ground Combat Element
[08:17:40] GM: I.e., the mud marines, the destroid jokes
[08:17:43] GM: jocks
[08:17:51] GM: jokes, …freaudian slip that
[08:18:11] Cpt. Aylanea: (( hehe ))
[08:18:22] GM: as for what a Paladin is, it's a Haven Colony destoid, basically, for you macross fans, it's a Chyanne II
[08:18:39] 2lt.Alvaro turns to the join "I believe most of you are air personnel; Im a ground pounder"
[08:18:46] GM: http://www.macross2.net/m3/macrossf/destroid-cheyenneii.htm
[08:18:54] Capt Kain Crokett: "I nominate Maeless for ground pounder, she likes the VT with marine storage, and her primary skills are shooting and punching things."
[08:19:50] Capt Komillia Maeless: "Let the new guy have it, I'll just drop him off."
[08:22:04] 2lt.Alvaro: "What ever you all wish since you all worked together for awhile and know each other"
[08:24:53] 2Lt. Sarah: "Air wing for me please. I'm not trained for gruond pounding mecha. Except for running a Beta onto the gruond in battloid. the Gamma isn't quite a beta for that." She smiles. "Though I will /do/ it if needed."
[08:25:30] Cpt. Aylanea smiles at Sarah. "Noted."
[08:26:39] CWO Febrith Nyx: "Wait, we're dividing up? I thought we were a mix of people?"
[08:27:00] CWO Febrith Nyx: "What I mean is how often do we end up doing both?"
[08:28:16] Cpt. Aylanea laughs. "Not very often, least in the old days, usually were in the air or on the ground. Depending on what we get into, though, it might need to happen at some point."
[08:28:52] CWO Febrith Nyx: "It seems that we should take after the Veritechs we pilot. Make a unit that isn't just one or the other but is both, does both, and does both equally well. Sure certain members of us would be better with one of the other, but that doesn't mean we should limit it."
[08:28:55] Cpt. Aylanea: "And when that point comes, we need to know who's doing what beforehand, to cleanly handle it."
[08:31:44] CWO Febrith Nyx: "I mean this whole process is experimental, so let's freaking experiment and redefine the old concepts."
[08:31:55] Cpt. Aylanea: "The trouble with ground pounding in a Veritech, particularly the Gamma, is that if you're hit too many times in a few places, when you switch back to fighter mode you're not going to get transatmospheric to get back to your ship. If the situation requires doing so, that's rather crippling."
[08:32:26] Cpt. Aylanea: "It's not quite a problem in the Alpha, a slong as it cvan connect to the Beta it can still do it."
[08:33:04] CWO Febrith Nyx: "That argument could be made while you're in the air too. Groundpounding is not inherently more dangerous than flying."
[08:33:12] Cpt. Aylanea: "Point."
[08:34:36] Cpt. Aylanea: "The other issue is, if they want the air wing to be assigned to be doing something different than the destroids."
[08:35:00] Capt Kain Crokett: "I'd say if you can put together a decent conceptual model, and get the ship's captain to sign off on it, do it. Until then we need ot have some idea of who does what."
[08:36:14] Cpt. Aylanea: "The VTs need to be able to split off and do stuff they can do that the ground pounding types can't."
[08:36:19] Cpt. Aylanea nods at Kain's.
[08:36:47] CWO Febrith Nyx: "You're kinda missing the point. The point of a veritech is that it transforms to take on the mode best suited for the situation and does so quickly. So the trick would be for us to make a unit that does one thing and then pulls up stakes to go do something else, while in the middle of combat."
[08:38:55] Capt Kain Crokett: "Right now the only one we have that is a true dedicated ground pounder is Alvaro. I suggest that Maeless and Amdahl take up ground duties alongside him for now. If nothing else Maeless was originally a Bioroid pilot and Amdahl seems to have a thing for heavy fighters."
[08:39:19] 2lt.Alvaro: "Just to add my two cents. We just need for people to decide if they wish to focus on air or ground contingent. The mission could require more air or more ground. Then we plan accordingly."
[08:40:57] Cpt. Aylanea hmms and nods to Kain. "Well, she could be helping him for now, yes, when I'm not needing her."
[08:41:44] Capt Kain Crokett looks to Alvaro, "That would be an ideal situation."
[08:43:26] GM: ((more to say. have you, Qui Gon?))
[08:43:40] Cpt. Aylanea: (( hehe ))
[08:44:24] GM: ((just checking, I see a lot of good points, but no finalization of plans / positions))
[08:45:31] 2lt.Alvaro: "I will follow any of you in the mud; just need to decide which one of you wants to get dirty"
[08:45:34] Capt Kain Crokett: ((Not currently, trying to work up a way to make my concept work, without making everyone fly some kind of VT…))
[08:45:55] Capt Kain Crokett: ((ooh, Biover platforms.))
[08:46:45] GM: ((just remember, there are three major environments you need to over, Air, Sace, and Ground (and I count boarding actions in space as Ground, but if you wanted to pick nits, that could be a 4th environment)
[08:47:56] GM: And, of your Destroid compliment, only the Bioroids have the manuverability and delta V to even hope to rate in space,)
[08:48:11] Cpt. Aylanea: (( hmm ))
[08:48:24] Cpt. Aylanea: (( which MECTs to the Delta and Gamma use? They don't have their own on the site ))
[08:48:27] Capt Kain Crokett: ((hrrmm, that would make for some good equipment options for AFTER the conept was proven and money was to be invested…))
[08:48:39] GM: Well, Let me qualify that, rate in terms of Delta V vs a Delta or a Gamma
[08:49:09] GM: Gamma I believe I used the Beta MECT, and the Delta uses the Logan
[08:49:19] Cpt. Aylanea: (( k. hm. ))
[08:49:25] Capt Kain Crokett: ((I was thinking about modifying the Platforms the old Masters used for the Destroids…))
[08:49:43] GM: That would be cruel and unusual punishment
[08:50:33] Capt Kain Crokett: ((How would it be cruel? They gain an air and space ability, albeit not one quite as good as a true fighter or the advanced Bioroids…))
[08:50:54] GM: Some mecha, will be specalized, like the paladin and Cougars, those will be ground or ship board point defense, and it would be suicide to try to use them for space superiority. By the same token, you do not want a Delta sloggin it down in the mud, they are just to fragile
[08:51:14] Cpt. Aylanea: (( lol yeah ))
[08:51:33] GM: that and you cease to make use of it's 'core stat' speed
[08:52:44] Capt Kain Crokett: ((again, unless ther is an issue I'm not reading in the way the rules are currently working, a good AD means fragility is as much an issue on the ground as in the air.))
[08:52:56] GM: Your Gamma on the other hand is your worksday JOAT mecah
[08:53:16] Capt Kain Crokett: ((Again, I need a lot of time to think on this.))
[08:53:24] Cpt. Aylanea: (( nods. ))
[08:53:31] GM: Right, but you get a higher + to dodge in the air, and some AD's are only good in space, or in certian modes
[08:54:12] GM: And in the air, I take that to mean, at a high rate of speed, not just hovering, but thats a whole other debate right there….
[08:54:47] Cpt. Aylanea: (( hmm. ah. ))
[08:55:13] Cpt. Aylanea: (( everything about the Gamma mentions the alpha, doesn't mention the Beta anywhere. lol. ))
[08:55:19] Cpt. Aylanea: (( :) ))
[08:56:02] GM: My way of looking at it is that the Delta's are Space superiority, interceptors, and maybe fast strike in an anti shipping or anto ground traget role, the Gamma is your 'bomber' and general all around brute on the ground, whereas your destroids are support.
[08:56:18] 2lt.Alvaro: (afk about 5)
[08:56:23] GM: ((kk))
[08:57:43] GM: Your bioroids, those are the odd ducks out, they IMO make great high speed brutes, able to keep up with the flow of battle in atmo and on the surface, in space, they again, IMO, make great follow on to your fast movers, and support to boarding parties.
[08:59:41] GM: and as a hint, you wouldnt want to bring any mecha, unless it's incredibly agile anywhere within the Point D envelope of a capital ship, it's just to damn dangerous there. Those systems are designed to pop missiles, which are a lot smaller and faster then thou art, (the saving grace is is that PD isn't all that hard hitting, since missiles by and large are rather thin skinned)
[09:00:56] GM: So any boarding party should be sent over after the ship has been crippled and the PD eliminated, becuase an assault shuttle, is just a sitting duck waiting to be blown out of space by an active and agressive point defense net
[09:01:40] GM: Althought he Skorpion is quasi the exception to that rule since it is pretty nimble
[09:01:56] GM: just dont try and pull the same stunt in a rabbit…
[09:03:01] GM: And agan, ther are exceptions to the rules, but you have to be smart about it. Want to get a boarding party close to an active ship, well, you had better have a good plan to make it sure you CAn get that close…
[09:03:18] Cpt. Aylanea: (( nod ))
[09:04:14] Capt Kain Crokett: ((I say we got the interim quasi-teams picked. should we move on? What I'm trying to work out won't be ready by the end of the night.))
[09:04:24] GM: Of course,
[09:04:25] Cpt. Aylanea: (( okay ))
[09:04:31] Cpt. Aylanea: (( any comment on my observation, GM? ))
[09:04:45] GM: If I stated Alpha, then use that,
[09:04:49] Cpt. Aylanea: (( okay ))
[09:04:52] GM: see no reason to change it,
[09:04:54] Cpt. Aylanea: (( noed ))
[09:05:10] GM: I just couldnt remember which MECT I used, Beta seemed to make sense off the top of my head
[09:05:15] Cpt. Aylanea: (( nod ))
[09:05:16] Cpt. Aylanea: (( k ))
[09:05:29] GM: Butyeah, Delta is definatly the Logan
[09:05:49] Cpt. Aylanea: (( noed ))
[09:06:09] Cpt. Aylanea: (( that's likely Ay's OCC related for 8th, is ot get MECT logan for that. ))
[09:07:02] Capt Kain Crokett: ((I think at one point I was using AGAC for the Gamma, but I'd just assume that was a prototype quirk…))
[09:07:05] Cpt. Aylanea: (( but yeah, we're semi-decided, and Gammas are more likely to be used unless there's extreme need for quick air support ))
[09:07:27] Cpt. Aylanea: (( prototype quirk I'd think ))
[09:07:37] Cpt. Aylanea: (( again, the only current mech mentioned on it is Alpha. ))
[09:07:47] Capt Kain Crokett: [1d10] =>  = (8)
[09:08:06] Cpt. Aylanea: (( so lets please move on and not be fussing about it more. lol ))
[09:09:03] GM: well, if there was a time to fuss, now would be it, since, this is what prologue and intro to campaign sessions are all about, getting everyone on the same page, and locating and fixing any inconsistancies
[09:09:17] Cpt. Aylanea: (( k ))
[09:09:36] GM: better now then ten sessions in…
[09:09:55] Capt Kain Crokett: ((agreed, so GM final say? Alpha or AGAC?))
[09:12:13] GM: looking
[09:12:31] Capt Kain Crokett: ((no wait, that AGAC was the VF-4, and I was using the VF-4 MECT for the AGAC.))
[09:13:39] Capt Kain Crokett: (())
[09:13:46] GM: lets go with the Beta MECT bonuses
[09:13:52] Capt Kain Crokett: ((I'm talking about the bonusess..))
[09:13:59] Capt Kain Crokett: ((alright…))
[09:14:16] GM: the Ajax is a bit to slow and pondourous and the Alpha just a bit to fast
[09:14:55] Cpt. Aylanea: (( I'll ask that be posted to the site then. ))
[09:15:13] Cpt. Aylanea: (( anyone coming in would surely think it used the one that's mentioned multiple times in the info. ))
[09:15:31] Capt Kain Crokett: ((I actually keep forgetting you added AD to ALphas and Betas, which put them on par or ahead of the AGAC…))
[09:16:14] Capt Kain Crokett: ((The AGAC actually having by-the-book AD.))
[09:16:25] GM: you mean Ajax right?
[09:16:40] Capt Kain Crokett: ((Yeah.))
[09:17:07] GM: add a +1 for a total of +2 Dodge on the ground
[09:18:40] Cpt. Aylanea: (( nod ))
[09:18:58] Cpt. Aylanea: (( more dodge on ground is needed. The Gamma doesn't have the Beta's big shields to parry the blasts off with ))
[09:19:42] GM: Well it does, have some added protection on the arms, but the little wings ther dont offer the same protection as the beta's
[09:22:01] Cpt. Aylanea: (( which means it has to protect itself by being able to dodge, more than the Beta did. ;) ))
[09:22:12] GM: yup
[09:22:27] Cpt. Aylanea: (( but anyway ))
[09:22:45] Capt Kain Crokett: ((+1 dodge Beta, +2 dodge Ajax BEFORE innate Ajax bonuses, that the Beta doesn't have.))
[09:23:09] Capt Kain Crokett: ((Beta is much less agile and clunky than the Ajax…))
[09:24:16] Capt Kain Crokett: ((my last was a response to: "(2) GM: the Ajax is a bit to slow and pondourous and the Alpha just a bit to fast." Which makes the Beta too slow and clunky by that statement.))
[09:24:41] Capt Kain Crokett: ((sorry, was trying to dig up my books that's why it took so long…))
[09:25:37] GM: no worries, I took another look at the Ajax and beta stats side by side, and on second look, the Ajax does seem a more apt fit
[09:25:52] Cpt. Aylanea: (( k ))
[09:25:54] GM: just add a +1 to the AD in air,
[09:25:54] Capt Kain Crokett: ((And bear in mind that the +1 AD while flying A) ignores the AJax innate bonuses, and B) is a by-the-book AD which makes it more agile than a +3 RD…))
[09:26:19] Capt Kain Crokett: ((kk.))
[09:26:20] GM: well, it's a totally seperate 'stat'
[09:27:03] Capt Kain Crokett: ((AD was still better at lower levels by virtue of not eating an attack, but I can see the point you are trying to make.))
[09:27:05] GM: Dodge +10, AutoDodge +8, which if I read the book right, says okay, roll your AD, and if you bork it, you can still eat an action and try to regular dodge
[09:28:03] Cpt. Aylanea: (( k ))
[09:30:14] Cpt. Aylanea: (( *writes that down* ))
[09:30:32] Capt Kain Crokett: ((I think for now that's the biggest stickler. Just make sure to update the wiki with what mecha uses what bonuses…))
[09:30:55] Cpt. Aylanea: (( nod ))
[09:31:29] Cpt. Aylanea: (( easier when it posts numbers, rahter than dig through books, really. ))
[09:32:11] Capt Kain Crokett: ((even a reference is better than bugging the GM about it, for all parties involved I'm sure…))
[09:32:45] GM: hehe
[09:33:37] Cpt. Aylanea: next obvious question someone will ask when Ajax is said is "Just MECT, or innate as well?", with reference to book, with numbers, it dun happen :)
[09:33:42] Cpt. Aylanea: (( er, ooc that ))
[09:35:08] GM: okay
[09:35:40] GM: that all squared away to satisfaction?
[09:36:56] Capt Kain Crokett: ((yep))
[09:38:03] Cpt. Aylanea: (( one final question was asked, but not answered kinda ))
[09:38:12] GM: okay
[09:38:32] GM: you want numbers?
[09:38:38] Cpt. Aylanea: (( about which all parts of the Ajax bonus to use ))
[09:38:42] GM: all
[09:38:43] Cpt. Aylanea: (( or numbers, yes. That's better ))
[09:38:48] Cpt. Aylanea: all? okay
[09:38:52] GM: attacks, init, parry etc,
[09:39:37] Capt Kain Crokett: ((innate and MECT skill bonuses is what she is really asking.))
[09:39:49] GM: yeah
[09:39:53] GM: both
[09:39:55] Cpt. Aylanea: (( okay ))
[09:40:36] Capt Kain Crokett: ((Ah, then I need to add those to Nyx's Delta bonuses? She isn't quite Suki level that way, but boy will she be able to DODGE….))
[09:40:43] GM: try not to make it to much a hack job, use innate, but alpha for in air, and Spartas for on the ground! NYAHAHA
[09:41:05] Capt Kain Crokett: ((er, the Logan's innates I mean…))
[09:41:57] Cpt. Aylanea: (( get into that and you do need to post numbers. ))
[09:42:28] GM: right
[09:42:39] Cpt. Aylanea: (( also, there's one other question, how are we gonna get MECT Gamma, for those who don't have skill slots open? Would it be retrained in the four years? ))
[09:42:43] Capt Kain Crokett: (( The first basics of any combat training!))
[09:43:52] GM: LOL
[09:43:59] GM: thats actually pretty funny
[09:44:57] GM: yeah, you whould be in the mid teens for dodges
[09:45:09] GM: should
[09:45:35] Cpt. Aylanea: (( lol ))
[09:46:05] GM: 10 or so on ground, 12 in flight, and 15 AD
[09:46:15] GM: or thereabouts
[09:46:18] Cpt. Aylanea: (( hehe ))
[09:46:25] Capt Kain Crokett: ((alright…))
[09:46:53] Cpt. Aylanea: (( so the +10 and +8 were serious? k ))
[09:46:58] Cpt. Aylanea: (( *ducks* ))
[09:47:00] GM: no
[09:47:02] Cpt. Aylanea: (( I kid ))
[09:47:06] GM: smack
[09:47:12] GM: DODGE!
[09:47:57] Capt Kain Crokett: ((And now this is happening. AYLANEA, EXPLAIN!))
[09:48:35] GM: Warlord Saris voice "Explain it to him! As you would a child!'
[09:48:52] GM: Anyway, moving on
[09:49:38] GM: About half a week goes by, and the ship takes on some dockyard contractors and a few VIP's from both design teams as well as the project managers.
[09:50:03] GM: So you has brass bebopping about the ship.
[09:51:28] GM: Even though it's just the ship on trial here, the Captain runs the mecha jocks thru their paces as well, rating your performace with a critical and baleful eye
[09:52:40] GM: You land back aboard the ship after the, well, you've lost count, so, the last launch drill.
[09:53:54] 2lt.Alvaro yawns as he watches the pilots return
[09:54:07] CWO Febrith Nyx: "Sarah, go screw the captain, that should run the tension down."
[09:54:49] 2lt.Alvaro looks to Nyx "Really?"
[09:54:56] 2Lt. Sarah laughs. "Yeah, probably not at the moment." She shakes her head slightly.,
[09:55:15] GM: A few other pilots sporf their food at that quip.
[09:55:57] Capt Kain Crokett: "And yeah, I can see why she might see our current state of affairs "puritan".".
[09:56:13] GM: They cant help but laugh, but are at the same time mortified at the flagrant disregard for authority
[09:56:15] 2lt.Alvaro nods slowly
[09:56:46] 2lt.Alvaro: "Ship is full of surprises"
[09:57:11] GM: They look around to make sure no one say, higher rank then an )-3 heard that, and once they are sure none did, relax considerably.
[09:57:24] GM: O-3 (sorry)
[09:57:58] Cpt. Aylanea laughs at the thought as well, shaking her head slightly.
[09:59:46] Capt Komillia Maeless: "So how many more drills are you figuring we still have to do before the boss-lady is going to have us do today?"
[10:00:09] Carrie (enter): 22:00
[10:00:49] GM: (9what did you miss carrie?))
[10:01:38] Cpt. Aylanea: (( just "how many more drills are you figuring", reading from the logbot ))
[10:02:45] Cpt. Aylanea shakes her head to Komi, pondering that. "Good question"
[10:05:10] 2lt.Alvaro takes a bite from granola bar and shrugs "No clue"
[10:05:44] Cpt. Aylanea sighs. "Probably a few more, depending on the performance evaluations. And Nyx, amusing as it might be, and as much as we know her, not appropriate to be saying it in front of the other crew."
[10:06:38] GM: As if to answer your question Komi, the speakers sound general quarters. Not just for the mecha pilots either. You can hear the call going out for all weapon stations to be manned.
[10:07:27] Capt Komillia Maeless races to her fighter.
[10:07:28] GM: Ay, as CAG, this means you should hustle your tush up to CIC
[10:07:41] CWO Febrith Nyx hops in a Delta.
[10:07:41] Cpt. Aylanea scrambles up to CIC.
[10:07:51] 2Lt. Sarah hops her Gamma and powers it up.
[10:08:23] 2lt.Alvaro heads to his bioroid
[10:08:58] GM: Ay, you make it into CIC and can see the crew donning their CVR in 'shifts'
[10:09:48] GM: The folks at their stations are doing their jobs, but there is a more ocused intensity this time around.
[10:09:59] GM: (focused)
[10:10:29] GM: The ships XO nods as you enter and motiones for you to join him at the master plot.
[10:11:26] GM: (9carrie?))
[10:11:31] Cpt. Aylanea nods and moves over to the master plot, quickly. "Situation?"
[10:11:33] Cpt. Aylanea: (( yes ))
[10:11:48] Cpt. Aylanea: (( sry. deciding what to say/not to say. ))
[10:11:54] XO: We detected a defold, here.
[10:12:16] XO points to teh plot at an icon some 5 million klicks out.
[10:12:59] XO: Dropped right into our exclusion zone.
[10:13:14] XO: We're moving to intercept right now.
[10:14:00] WO1 Summerwind: Incoming transmisson!
[10:14:12] Lt.Col Ishida nods.
[10:14:13] Cpt. Aylanea frowns just a little bit at that, and nods. "Just great… Pilots should be on deck…" She waits for the transmission when it's announced.
[10:14:15] Lt.Col Ishida: Put it up.
[10:18:27] GM: A bit of static later and the unmistakable reverbed voice of a Tirolian is heard. "To any ship within range, this is the Havaran courior ship Cataphract. We are being persued by an Enkoman destroyer. We have an urgent message for the Confederation Council. Please reder assistance.
[10:18:46] WO1 Summerwind: Thats all of it ma'am, message repeats.
[10:19:34] Lt.Col Ishida nods and considers her options.
[10:19:35] Cpt. Aylanea frowns at that.
[10:19:51] Lt.Col Ishida: Record for transmisson.
[10:20:01] WO1 Summerwind: Go.
[10:20:51] Lt.Col Ishida: Havaran courior Cataphract, this is the RNS Havoc. We hear you and are turning towards, alter your course….
[10:21:04] GM: As that all goes on the XO turns to Ay
[10:21:40] XO: If they are being chased, we'll likley see that destoryer fold in pretty soon.
[10:22:05] XO: Outfit your craft accordingly.
[10:23:33] UEF PO2: Con sensors! we have a second Defold, 7 million kilciks out, bearing (insert technobabble here). Calling this track bogey 2.
[10:23:34] Cpt. Aylanea nods and radios down for the bombers to be outfitted for anti-starship duty, just in case.
[10:25:26] GM: Looking at the plot and hearing the chatter Ay, the situation unfold as such, the Destroyer turs towards the courior ship and begins to accelerate towards it. The courior ship is now in communication withthe Havoc and the couriors master notifies the Havoc that the ship chasing them is a Tau Detrel class destroyer.
[10:26:16] GM: That captian orders the couror to keep on her current course and contancts the Tau and orders her off, only to be ignored.
[10:27:15] XO: Well, this should be interesting.
[10:27:21] XO remarks offhand
[10:27:44] CWO Febrith Nyx: ((Kain's Gamma will be mostly using HEAP, and armor piercing, Komi's Skorpion will not be using missiles, and Nyx's Delta will have anti ship missiles on all but the tip rails and two wing rails which will be using SRMS of the AP variets. So Nyx will have 10 LRMS and 40 SRMs…))
[10:28:48] GM: The XO takes Ay;s silance to mean she and he are on the same page as to why this will be 'interesting'[10:29:53] GM: As the situation develops, the Tau continues to close the distance on the courior, as the Havoc angles for a clear missile shot.
[10:29:53] Server Administrator-> Kicking '(5) Carrie' from server… Removing dead client
[10:29:54] Carrie (exit): 22:29
[10:31:06] Cpt. Aylanea hmms. "always interesting when a destroyer is sent after a courier ship." She frowns.
[10:31:14] Cpt. Aylanea: (( I was looking at the gamma page, sorry ))
[10:31:15] Lt.Col Ishida: Weapons, standard load, plus six Delta Tangos.
[10:31:42] XO: Not what I meant
[10:31:51] Cpt. Aylanea: (( was gonna put anti-ship missiles on Sarah's rails, but the rails only hold MRMs. ))
[10:31:51] XO: but true regradless.
[10:32:05] XO steps into teacher mode
[10:32:06] Cpt. Aylanea: (( some at least. ))
[10:32:22] Cpt. Aylanea: "that and… they're both tirolian. Colony dispute?"
[10:32:34] XO: Tau Detral's have no missile armemnet, standard anyway, but their point defense is incredible.
[10:32:37] Cpt. Aylanea: (( smack me if I'm wrong ))
[10:32:42] Cpt. Aylanea hmms at that.
[10:33:08] XO: They do however carry a decent bioroid compliment abaord.
[10:33:24] Cpt. Aylanea: "which means, we won't be approaching them with fighters, or anti-ship missiles. Arm for space battle against bioroids then?"
[10:33:39] XO: I don't think the captian will throw you at the ship itself, but be ready to enage whatever it launches.
[10:34:15] 2lt.Alvaro (enter): 22:34
[10:35:13] GM: Sure enough the plot shows the Tau launching fighter craft
[10:35:22] Cpt. Aylanea nods, and radios down for standard anti-fighter loadouts. "If Bioroids and likely carriers are what they have, depending on what the courier has aboard, we may need to prevent a boarding action as well. Seems the only reason they'd send a mecha carrier for this.
[10:36:40] Cpt. Aylanea: (( Sarah will run heaps, she's boring that way ))
[10:36:42] GM: You guys are launched after your rearming and are vectored towards the Courior.
[10:37:26] GM: You are also launched with a flight of Ghosts running interfearance for you with their EW jammers.
[10:37:51] GM: Skill rolls anyone?
[10:39:30] 2lt.Alvaro: pilot [1d100] =>  = (63) vs 70; sensors [1d100] =>  = (7) vs 55; perception [1d20+2] => [19,2] = (21); boarding spaceships [1d100] =>  = (96) vs 60
[10:39:43] CWO Febrith Nyx: [1d20+1] => [14,1] = (15) Perc, [1d100] =>  = (57) vs 53 RSI, [1d100] =>  = (44) vs 83 Astrophysics, [1d100] =>  = (67) vs 83 Mil History, [1d100] =>  = (32) vs 68 Psychological Warfare (how best to scare the hostiles off)
[10:40:53] GM: @Alvaro: your sensor feed with the Havoc shows you have about 4 Roil Tuvilo corvettes escorted by 20 Gnerl fighter pods heading toward the courior at a high rate of speed, behind them, trailing them is about 30 bioroids.
[10:41:06] Capt Kain Crokett: [1d20+1] => [13,1] = (14) PERC, [1d100] =>  = (55) vs 70 RSI, [1d100] =>  = (21) vs 75 ECM, [1d100] =>  = (32) vs 71 Intelligence, [1d100] =>  = (46) vs 65 Detect Ambush.
[10:41:31] 2Lt. Sarah: [1d100] =>  = (16) Sensory Equipment (75%), [1d20+1] => [2,1] = (3) Perc,. [1d100] =>  = (77) detect ambush vs. 85%
[10:41:41] GM: @Nyx, best way to scare off a bully is to puch him in the nose, and or take down the biggest one
[10:41:45] 2Lt. Sarah: (( :p at perc ))
[10:41:51] 2lt.Alvaro informs the others of fast attackers
[10:42:37] Capt Komillia Maeless: [1d20] =>  = (12) Perc, [1d100] =>  = (100) vs 80 RSI, [1d100] =>  = (43) vs 85 Boarding Spaceships, [1d100] =>  = (99) vs 30 Crytography (for any encrypted signals).
[10:42:59] GM: @Kain, this looks to you to be a all out attack, no holds barred, and by the way they are moving in, they mean to kill that courior even if everysingle one of them has to die to do it.
[10:43:16] GM: @ Sarah,a nd Komi, no help
[10:44:28] GM: As the two destoyers close to within 575,000km, the Havoc unloads a 40 missile volley at the Tau Detral
[10:45:53] GM: @ Nyx, based on your current course, you (you all) will be in position to fire on the enemy with long range missiles in 30 seconds.
[10:46:18] GM: (the enemy = the small craft, the Tau is way to far away)
[10:46:33] CWO Febrith Nyx: "30 seconds until we can light them up, any suggestions besides taking the biggest bad boy down first?"
[10:47:16] GM: And komi, your sensors fritz out
[10:48:06] GM: inits
[10:48:18] GM: Actually, you with LRM's can open up unopposed
[10:48:25] GM: since you have range
[10:49:59] GM: no takers?
[10:50:00] GM: okay
[10:50:15] 2Lt. Sarah: (( no LRMs ))
[10:50:23] 2lt.Alvaro: )none)
[10:50:24] GM: I thought nyx had a few.
[10:50:59] CWO Febrith Nyx fires a spread of 6 LRMs at the group. (hope splash damage does something…) [1d20+5] => [1,5] = (6) (I believe)
[10:51:06] CWO Febrith Nyx: ((FFFFFFFFFF…….))
[10:51:29] GM: snerk
[10:51:51] GM: luckily LRM's have a few attacks in them, you know, for occurances like this
[10:52:06] GM: but for now, they go stupid
[10:52:56] GM: the enemy starts to spread out, but seeing the erratic missile tracks, they form back up.
[10:53:17] GM: roll a d20 Nyx, and then inits please for everyone
[10:53:29] CWO Febrith Nyx: [1d20] =>  = (9)
[10:53:34] 2Lt. Sarah: [1d20+5] => [8,5] = (13)
[10:53:36] CWO Febrith Nyx: [1d20+4] => [20,4] = (24) init.
[10:53:39] GM: The missile reacquire
[10:54:00] Gnerl: [1d20] =>  = (20)
[10:54:00] Gnerl: [1d20] =>  = (17)
[10:54:00] Capt Kain Crokett: [1d20+6] => [13,6] = (19)
[10:54:19] 2lt.Alvaro: Init [1d20+5] => [8,5] = (13)
[10:54:23] Capt Komillia Maeless: [1d20+5] => [8,5] = (13)
[10:54:29] GM: Roil Corvettes [4d20] => [19,2,10,5] = (36)
[10:55:05] GM: The corvettes continue on towards the Courior as the Gnerls break off to intercept you.
[10:55:37] GM: 20 to 24
[10:55:55] GM: komi and Alvaro, go,
[10:56:22] GM: (not that you are still about 250,000km away from each other
[10:56:29] GM: note)
[10:56:39] GM: (i.e. MRM range)
[10:56:40] 2lt.Alvaro: (medium range missile good?)
[10:56:44] GM: yes
[10:56:53] 2Lt. Sarah: (( eee. ))
[10:56:56] 2Lt. Sarah: (( I have MRMs ))
[10:57:02] 2Lt. Sarah: (( ^_^ ))
[10:57:36] Capt Komillia Maeless has not given up her "no missile policy".
[10:58:28] GM: anyone gonna shoot?
[10:58:37] 2lt.Alvaro fire a pair of MRM at a gnerl [1d20+4] => [19,4] = (23) dmg [6d6*10] => 170 (HEAP missiles)
[10:59:01] GM: Havoc Gamma's [11d20] => [12,6,12,15,7,20,18,8,18,12,5] = (133) open up with 10 each towards the enemy fighters
[10:59:38] GM: sarah, why dont I have an init roll for you?
[10:59:45] GM: nm
[10:59:51] GM: it was hidden
[10:59:51] 2Lt. Sarah: (( I don't know, I rolled one ))
[10:59:56] 2Lt. Sarah: (( lol ))
[11:00:01] GM: your attack
[11:00:15] GM: how funny, Komi you and Alvaro rolled the exact same
[11:00:48] GM: OMG, you are really a Triuveratie of Invid Fighter bioroids! /GASP!
[11:00:53] 2Lt. Sarah: (( lol ))
[11:01:04] 2Lt. Sarah: (( trouble is, I don't want to waste MRMs on fighters ))
[11:01:07] 2Lt. Sarah: (( lol ))
[11:01:11] 2Lt. Sarah: (( those are for the Roils. :p ))
[11:01:13] GM: your call,
[11:01:40] Capt Kain Crokett will open up with 6 MRMs on Gnerl 2. [1d20+3] => [18,3] = (21)
[11:02:04] GM: the Gnerls open up with a volley of MRMs as well [20d20] => [9,10,2,17,2,18,18,5,16,9,20,12,6,19,8,14,15,14,3,4] = (221)
[11:02:38] 2Lt. Sarah: (( now watch, the nat 20 will come after me ))
[11:02:42] 2Lt. Sarah: (( hehe ))
[11:03:56] Server Administrator-> Kicking '(4) 2lt.Alvaro' from server… Removing dead client
[11:03:57] 2lt.Alvaro (exit): 23:03
[11:05:27] GM: okay, six 'unassigned' MRM volleys from the enemy [5d6] => [5,4,1,1,3] = (14) 1 sarah, 2 komi, 3 nyx, 4 alvaro 5 kain
[11:06:28] Capt Kain Crokett fires Chaff and Flare. [1d100] =>  = (90)
[11:06:29] GM: Kain vs 8, Alvaro vs 14, Sarah vs 15 and 14, and Nyx vs 3 and 4
[11:06:58] 2Lt. Sarah uses chaff/flare as well. [1d100] =>  = (47)
[11:07:03] Capt Kain Crokett: [1d20+15] => [16,15] = (31) dodge, (if possible), if not [1d20+11] => [5,11] = (16) shoot down.
[11:07:22] CWO Febrith Nyx rolls with the Chaff and Flare. [1d100] =>  = (13)
[11:07:33] 2lt.Alvaro will attempt to dodge [1d20+8] => [5,8] = (13)
[11:07:36] GM: Kain you hit the volley after you roll d100
[11:07:50] GM: Nyx the missile after you are spoofed
[11:08:10] GM: Carrie as are yours
[11:08:14] 2Lt. Sarah: (( yay ))
[11:08:15] CWO Febrith Nyx: [1d100] =>  = (97)
[11:08:23] Capt Kain Crokett: [1d100] =>  = (24)
[11:08:59] GM: roll 1d4 kain
[11:09:26] Capt Kain Crokett: [1d4] =>  = (2)
[11:09:54] GM: 2 out of 6 missiles are shot down
[11:10:20] 2lt.Alvaro: (just notices; these are volleys…how many are in the volleys?)
[11:10:27] GM: the other 4 barrel on in.
[11:10:29] GM: 6
[11:10:43] GM: what did you use to shoot at the incoming with Kain?
[11:10:49] 2lt.Alvaro: (ok, cant dodge….may I fire as well?)
[11:10:54] GM: yes
[11:11:02] GM: and tell me with what, it's very important
[11:11:26] 2lt.Alvaro: 80mm gunpod [1d20+5] => [9,5] = (14)
[11:11:36] GM: roll d100
[11:11:40] 2lt.Alvaro: [1d100] =>  = (70)
[11:11:52] GM: all missiles shot fown
[11:11:55] GM: down
[11:12:02] GM: kain?
[11:12:16] GM: what did you use to shoot the missiles after you?
[11:12:52] GM: [(3d4*10)*6] => 540
[11:12:58] Capt Kain Crokett: ((gun pod))
[11:13:28] GM: okay, [(3d4*10)*4] => 400
[11:13:41] GM: 400 points, and one other gamma, is wipe dout on an enemy crit
[11:14:08] GM: I'll roll for ejection cuase I'm a nice guy [1d100] =>  = (80)
[11:15:18] GM: half the enemy Gnerls are wiped out in the exchange
[11:15:45] GM: the Havoc Delta's open fire now [12d20] => [10,1,18,11,15,7,3,11,1,18,20,7] = (122)
[11:15:55] GM: [10d20] => [2,19,2,6,15,4,16,20,7,14] = (105)
[11:17:05] GM: the Delta's squash an additional 7
[11:17:10] GM: leaving three.
[11:17:35] GM: next action, Alvaro, komi and Sarah
[11:17:47] 2Lt. Sarah: (( hwo close are they now? ))
[11:17:54] Capt Komillia Maeless: ((in range of guns?))
[11:18:02] 2Lt. Sarah: (( that's what I wondered. hehe. ))
[11:19:20] GM: no, but they are entering SRM range
[11:19:26] 2Lt. Sarah: (( oh. k. ))
[11:19:41] GM: essentially you have cut the distance from 250,000 to 20,500
[11:20:07] 2lt.Alvaro: (how close is the courier ship?)
[11:20:37] GM: you've passed it
[11:20:53] GM: remember you are moving to intercept the enemy going after it
[11:21:07] GM: i'll draw a picture
[11:22:20] GM: pink is courior, green is havoc, blue is you and red is enemy
[11:22:52] GM: in terms of woefully over simplified steller navigation lol
[11:22:57] 2lt.Alvaro fires another pair of MRM at a gnerl [1d20+4] => [19,4] = (23) "Just an fyi all; this is my first space conflict"
[11:23:09] GM: [1d20] =>  = (5)
[11:23:13] GM: damage
[11:23:20] GM: Sarah?
[11:23:20] 2lt.Alvaro: [6d6*10] => 200
[11:23:30] GM: say goodnight gracie
[11:23:38] 2Lt. Sarah sends four SRMs at one of the Gnerls. (as soon as she's up) [1d20+3+1] => [17,3,1] = (21)
[11:23:49] GM: [1d20] =>  = (19)
[11:23:52] GM: damage
[11:24:11] 2Lt. Sarah: [(2d6*10)*4] => 240
[11:24:18] GM: good night gracie
[11:24:38] GM: the last gnerl is obliterated by any one of 12 Delta's or 10 Gamma's
[11:25:31] GM: Ay, as CAG you note the Gnerl threat has been eliminated leaving you the Roils, and bioroids, what is your command Imperious Leader?
[11:26:17] Cpt. Aylanea: (( how close are the Roils to the Courier? And how long will it take the Bioroids to take it out themselves? ))
[11:26:50] GM: the bioroids are lagging behind, even with Biovers they are butt ass slow compared to a fighter pod or a assault corvette
[11:27:04] Cpt. Aylanea: (( okay. lol ))
[11:27:23] GM: the Roils are closing the cap and will be in missile range shortly
[11:27:28] GM: cap = gap
[11:27:45] Cpt. Aylanea gives the order to go for the Roils first, as such.
[11:27:54] GM: you wanna make an RSI roll? or navigation?
[11:29:06] GM: hold onto that thought
[11:29:07] Cpt. Aylanea: [1d100] =>  = (59) rsi vs. 78% [1d100] =>  = (50) navigation vs. 93%
[11:29:30] Capt Komillia Maeless: ((nap time, of the 8 hour variety.))
[11:29:35] Cpt. Aylanea: (( yeah ))
[11:29:49] Cpt. Aylanea: (( was just thinking, pick up after the roils next week :) ))
[11:30:12] GM: based on those rolls, you look at the plot and realize that at the Couriors speed and acceleration, the Bioroids will never cath it, you figure that they were sent in the hopes the Gnerls and Rold succeeded in stopping her
[11:30:29] Cpt. Aylanea: (( kinda what I thought anyhow lol ))
[11:30:31] Cpt. Aylanea: (( :D ))
[11:30:36] Cpt. Aylanea: (( as such, order stands ))
[11:31:00] GM: kk, next week we wrap dis up, and that Gamma pilot did not make his ejection roll,
[11:31:21] GM: and the 560 he took on a crit, well, [560*2] => 1120
[11:31:24] GM: poof
[11:31:24] Cpt. Aylanea: (( the first of many letters the CAG has to write, yes? :p ))
[11:31:29] Cpt. Aylanea: (( lol ))
[11:31:29] GM: yep
[11:31:32] Cpt. Aylanea: (( :p ))
TO BE CONTINUED