Chapter 14 - Act I - Part 3

BEGIN LOG

[07:25:23] GM: Ishida, Kain and Sarah explore the area they found, beyond the area they popped up thru the grate into, which had a few vehicles stashed there, the corridor led further into the ship to a lightly manned hanger bay. Without going to far into it, and risking being spotted, at least 7 bioroids could be seen, one, beefier then the rest.
[07:27:29] GM: taking advantage of Sarah's unique talents, the trio zip back to the safehouse (such that you can chill so as not to have gotten back 'before' Point)
[07:29:53] GM: later that evening with this new information on the table, Father informs you that he likes the idea of funneling the Doge to that point and says that he will have a group accompany us as well as set into motion a diversion to push the Doge in your direction. He also says that he will supply folks to the group going after the book, as per the deal.
[07:30:45] GM: If there are no further question, or need for clarification, I'll move to the pew pew pew parts
[07:31:56] 2LT Kain Crokett: ((heh))
[07:32:30] 1lt.fairman: (not that I can think of)
[07:33:11] 2LT Kain Crokett: ((no questions))
[07:33:31] GM: okie dokie
[07:33:34] CWO3 Sarah: (( pew pew pew! ))
[07:33:38] CWO3 Sarah: (( :D ))
[07:33:50] GM: someone roll a dice and then choose which group goes first
[07:34:20] CWO3 Sarah: (( oh, the doge team can go first far as I'm concerned. :) ))
[07:34:21] CWO3 Sarah: (( hehe ))
[07:34:28] 1lt.fairman: (likewise)
[07:34:55] 2LT Kain Crokett: [1d20] => [9] = (9)
[07:35:05] 1lt.fairman: book team [1d8] => [4] = (4)
[07:35:41] GM: okay, dice should be the same denomination…
[07:35:54] CWO3 Sarah: (( lulz ))
[07:35:58] 1lt.fairman: (doge team can go 1st)
[07:36:05] GM: anyway…looks like Doge team got the concensus
[07:37:25] GM: The two teams depart, one under, the other above ground towards their destinations.
[07:39:01] GM: The Doge team consists of Ay, Kain, and ishida + 8 of Fathers people, (they are outfitted as follows, half in legionnaire combat armor, and the other in security outfits, 5 have pistols 3 have rifles. All have some form of bladed weapon.
[07:39:26] GM: Smae rough brakedown for the book team as well, 8 folks…
[07:40:05] 1lt.fairman: (k)
[07:40:21] GM: The doge team makes the long march, then the long climb,
[07:41:21] GM: you guys enter the large corridor and make your way towards the hanger bay
[07:41:34] GM: prowls please.
[07:42:26] 2Lt. Aylanea: [1d100] => [77] = (77) prowl vs. 30%
[07:42:31] 2Lt. Aylanea: (( sneaking, Ay is bad at it ))
[07:42:33] 2Lt. Aylanea: (( hehehe ))
[07:42:48] GM: Ishida [1d100] => [71] = (71) vs 63%
[07:42:56] 2LT Kain Crokett: [1d100] => [9] = (9) vs 60 Prowl
[07:43:10] 2LT Kain Crokett facepalms at the lack of stealth in the group.
[07:43:13] GM: Well, ate least SOMEONE is quiet…
[07:43:45] 1lt.fairman: (hehehe)
[07:43:54] 2Lt. Aylanea: (( subtle: Aylanea isn't. ))
[07:43:57] GM: Oh, right, and Anji is with the Doge team…almost forgot about her.
[07:44:29] GM: Anji [1d100] => [69] = (69) vs 50%
[07:44:42] GM: Sexy failure
[07:44:44] 2Lt. Aylanea: (( lol ))
[07:45:04] GM: she trips or otherwise goofs and ends up in a suggestive pose
[07:45:18] 2Lt. Aylanea: (( lol ))
[07:46:10] GM: Fathers people join Kain in the facepalm and fade to whatever cover there is available.
[07:46:38] 2LT Kain Crokett prepares to snipe whoever comes after the unplanned bait…
[07:46:54] GM: It is not long in cmoming…
[07:47:31] GM: a patrol of three folks in terminator armor with a searchlight drone come making their way down the corridor.
[07:47:38] GM: inits
[07:48:01] Bioroid Terminator: [1d20] => [15] = (15)
[07:48:01] Bioroid Terminator: [1d20] => [17] = (17)
[07:48:02] Bioroid Terminator: [1d20] => [2] = (2)
[07:48:03] 2LT Kain Crokett: [1d20+2] => [20,2] = (22)
[07:48:08] 2Lt. Aylanea: [1d20+8] => [10,8] = (18)
[07:48:14] 2Lt. Aylanea: (( wow Kain ))
[07:48:58] 2LT Kain Crokett: ((I burned through a lot of bad rolls, when I had to cover for Chris in games held last week. Still that seems a bit of a wast on init…))
[07:49:12] GM: Anji [1d20] => [15] = (15) and Ishida [1d20+7] => [8,7] = (15)
[07:49:55] GM: Group 1 [1d20] => [4] = (4) Group 2 [1d20] => [8] = (8)
[07:51:39] GM: order in green screen
[07:51:57] GM: reverse init yada yada
[07:52:21] GM: A terminator rolls his perc [1d20] => [11] = (11)
[07:53:08] GM: and for now notices nothing as they move closer.
[07:54:42] GM: G1 and G2 are next, and I will roll their discipline (one a 20 sided dice, on a 1-4 they attack, on a 5-15 it will take some leadership to keep them in check, on a 16-20 they hold and wait for the call.) [2d20] => [6,4] = (10)
[07:55:05] GM: Well, who has leadership?
[07:55:12] GM: thats NOT an NPC
[07:55:17] 2LT Kain Crokett: ((That would be me.))
[07:55:23] GM: roll it
[07:55:30] GM: for g1
[07:55:40] 2LT Kain Crokett: [1d20] => [15] = (15)
[07:56:08] GM: um, isn't it supposed to me a percential based on Trust intimidate or charm impress?
[07:56:39] 2LT Kain Crokett: ((oh wait you were talking about the skill, nevermine…))
[07:57:07] GM: okay, so Ay?
[07:57:13] GM: do you have it as a skill?
[07:57:46] GM: she do, roll it
[07:58:12] 2Lt. Aylanea: (( I have the skill or something. ))
[07:58:23] 1lt.fairman: (keep the peons in line)
[07:58:30] 2Lt. Aylanea: [1d100] => [76] = (76) vs. 45% Trust/intimidate
[07:58:41] GM: brick
[07:58:44] 2Lt. Aylanea: (( leadership. Ay's isn't that good. ))
[07:59:05] GM: if you want Suki to try her hand just sya yea or nay
[07:59:30] 2Lt. Aylanea: (( uh, yeah ))
[07:59:32] 2Lt. Aylanea: (( that might help ))
[07:59:33] 2Lt. Aylanea: (( ol ))
[07:59:36] 2Lt. Aylanea: (( lol ))
[07:59:55] 2LT Kain Crokett: ((yay))
[08:00:26] GM: Well, I guess he'll try carm impress before a trust intimidate…[1d100] => [20] = (20) vs 75% C/I, and if that fails [1d100] => [30] = (30) vs 55% T/I
[08:01:04] GM: (she'll)
[08:01:10] 2Lt. Aylanea: (( geez. wow. ))
[08:01:58] GM: Okay, Group 1 is held in check, and I will roll a percentile to see if that carries over to G2, I'm gonna give it a 25% chance since they have their dander up already. [1d100] => [65] = (65) vs 25%
[08:02:15] GM: Didn't work on G2 and off they go! Combat is joined.
[08:03:17] GM: Four freedom fighters break cover and open fire on the Terminators [4d4] => [4,4,1,1] = (10) 1, 2, 3, 4=Drone
[08:03:50] GM: Well, looks like they might be gun happy, but at least they are smart, two go for the leader, the other two go for the walking alarm system.
[08:04:17] GM: [1d20+6] => [13,6] = (19), [1d20+6] => [17,6] = (23) at the Drone
[08:05:05] GM: Drone tries to evade [1d20+2] => [3,2] = (5) , and [1d20+2] => [4,2] = (6)
[08:05:44] 1lt.fairman: (nice atleast they hit)
[08:05:57] GM: hits [6d4] => [3,1,2,1,4,2] = (13) and [2d8+4] => [1,1,4] = (6) at the drone
[08:06:14] 2Lt. Aylanea: (( wow, snake eyes. Fail. lol ))
[08:07:10] GM: actually, it's an ambush so no dodges, anyway, the Term is shot at [1d20+6] => [12,6] = (18) and [1d20+6] => [12,6] = (18)
[08:07:13] GM: hits
[08:07:25] GM: [6d4] => [4,4,4,4,3,2] = (21) and [2d8+4] => [2,1,4] = (7)
[08:09:08] GM: Ishida, has her attack now. Seeing as it's on now, she takes two shots at the drone [1d20+10] => [14,10] = (24) and [1d20+10] => [18,10] = (28)
[08:09:51] GM: hitting [(9d6)*2] => 76
[08:10:12] GM: The two shots hit and blow the drone into junk.
[08:10:38] GM: She holds her last attack, Anji, uses her first attack to jam up the comms [1d100] => [69] = (69)
[08:11:43] GM: thats a sexy failure, second 69 roll in a row, she's beginning to look like she's ina Drowtales comic, she will try again [1d100] => [74] = (74) vs 60
[08:11:51] GM: and again [1d100] => [63] = (63) vs 60
[08:12:14] Sgt. Summerwind: I can't localize the signal!
[08:13:23] Sgt. Summerwind: The first term goes, having lost an attack, and fires at what he can see [1d5] => [2] = (2) 1-4 freedom fighter, 5 Suki
[08:13:47] GM: ]1d20+8] , [1d20+8] => [8,8] = (16)
[08:13:48] 2LT Kain Crokett interrupts with an ECM try of his own. [1d100] => [34] = (34) vs 65
[08:13:54] GM: [1d20+8] => [6,8] = (14)
[08:14:29] GM: Kain, you are able to jam up the comms.
[08:14:48] GM: [1d20+9] => [6,9] = (15) and [1d20+9] => [16,9] = (25) dodges
[08:15:07] GM: freedom fighter ducks and avoid getting hit
[08:15:35] GM: second term fires [1d20+8] => [14,8] = (22) and [1d20+8] => [6,8] = (14) at [1d5] => [2] = (2)
[08:15:47] GM: [1d20+9] => [8,9] = (17) [1d20+9] => [8,9] = (17)
[08:15:59] GM: hitting once, [9d6] => [2,1,1,3,3,2,3,1,1] = (17)
[08:16:41] GM: Ay
[08:16:58] GM: then kain (2 attacks for kain he burned one jamming)
[08:18:05] 2Lt. Aylanea fires quickly at Terminator 1, wanting to neutralise him quickly before the ECM fails. [1d20+11] => [18,11] = (29) [1d20+11] => [7,11] = (18)
[08:18:54] GM: Group 1 joins the frey as well now [3d20] => [6,17,14] = (37) +6 to [1d3] => [3] = (3), [3d20] => [4,14,10] = (28) @ [1d5] => [5] = (5), [3d20] => [4,4,13] = (21) @ [1d3] => [3] = (3)
[08:19:06] GM: [1d3] => [3] = (3)
[08:19:25] GM: [1d20+10] => [2,10] = (12) , [1d20+10] => [13,10] = (23)
[08:19:34] GM: you hit once
[08:19:43] 2Lt. Aylanea: [3d6+3] => [1,3,5,3] = (12)
[08:20:05] 2Lt. Aylanea fires quickly again, after missing the second time. [1d20+11] => [5,11] = (16)
[08:20:08] 2Lt. Aylanea: (( wow, fail ))
[08:20:14] 2Lt. Aylanea: (( i r teh sux ))
[08:20:40] GM: and Terminator three is lit up! Dodge for Ay [1d20+10] => [4,10] = (14), Dodge for BT3 [9d20] => [20,2,3,8,1,13,13,14,6] = (80)
[08:20:46] GM: you hit Ay
[08:20:58] 2Lt. Aylanea: [3d6+3] => [4,2,3,3] = (12)
[08:21:01] 2Lt. Aylanea: (( wee! ))
[08:21:51] GM: BT3 is hit three times [6d4] => [3,4,2,2,1,3] = (15) [(2d8+4)*2] => 24
[08:22:06] GM: Kain
[08:22:32] 2LT Kain Crokett fires twice at the leader of the group. [1d20+8] => [12,8] = (20) [1d20+8] => [13,8] = (21)
[08:23:24] GM: [1d20+10] => [9,10] = (19) and [1d20+10] => [10,10] = (20)
[08:23:31] GM: two hits
[08:24:17] 2LT Kain Crokett: [3d6+3] => [4,1,4,3] = (12) [3d6+3] => [4,3,5,3] = (15)
[08:24:27] That's the Tab key, Dave
[08:25:45] GM: BT3 is totally defnsive and out of attacks. G1 and G2 attack [1d20+6] => [5,6] = (11) @ [1d3] => [1] = (1) and [1d20+6] => [12,6] = (18) at [1d3] => [1] = (1)
[08:26:06] GM: [1d20+10] => [11,10] = (21)
[08:26:22] GM: BT1 does okay for a bit, then gets overwhelemed by incoming fire.
[08:26:59] GM: [(2d8+4)*2] => 26 and [(6d4)*2] => 36
[08:27:32] GM: And is cut down (the overage assume as the zealous freedom fighters pumping round after round into the body in a fit of pique)
[08:28:28] GM: Ishida, bounds over the cover and moves towards the hanger bay. Firing once at BT3's flank as she moves past him [1d20+10] => [9,10] = (19)
[08:28:35] GM: [9d6] => [2,6,5,6,5,4,1,3,4] = (36)
[08:29:46] GM: Anji, secure in the knowledge that Kain has jammed up the coms, fires at BT2 [1d20+4] => [13,4] = (17) [1d20+4] => [16,4] = (20) and then goes after El Hefe
[08:29:58] GM: [1d20+10] => [4,10] = (14) and [1d20+10] => [1,10] = (11)
[08:30:21] GM: she hits twice [(3d8)*2] => 12
[08:31:07] 2LT Kain Crokett: ((Anji, roll 20s when the opponent is going to roll 1's.))
[08:31:14] GM: BT2 fires at [1d12] => [3] = (3) 1-8 freedom fighter, 9 suki, 10, anji, 11 ay, 12 kain
[08:31:26] GM: (unat 20)
[08:31:41] GM: BT2 [2d20] => [4,1] = (5)
[08:31:50] GM: FF [1d20+6] => [1,6] = (7)
[08:31:58] GM: and gets hit [9d6] => [2,5,3,4,6,6,3,2,3] = (34)
[08:32:03] GM: and dies
[08:32:23] GM: One of the Freedom Fighters get wasted, cut down by the terminator.
[08:32:31] GM: Ay
[08:33:47] 2Lt. Aylanea fires at BT2 quickly, trying to neutralize him. [1d20+11] => [8,11] = (19)
[08:33:52] 2Lt. Aylanea: [1d20+11] => [17,11] = (28)
[08:33:55] 2Lt. Aylanea: (( oops ))
[08:33:59] 2Lt. Aylanea: (( bumped enter, sry ))
[08:34:06] 2Lt. Aylanea: (( two attacks, anyhows ))
[08:35:15] GM: Okay, ted brings up a point and reminded me of something, so, it will go into effect at the end of this round, since we ARENT in mecha, we do have to abide by the -8 to hit at ranged….
[08:35:35] GM: and yes, so does the enemy
[08:35:44] GM: [1d20+10] => [19,10] = (29) and [1d20+10] => [10,10] = (20)
[08:35:55] 2LT Kain Crokett: ((to hit or to dodge?))
[08:36:01] GM: ay you hit once
[08:36:02] GM: to hit
[08:36:04] 2Lt. Aylanea: [3d6+3] => [6,4,5,3] = (18)
[08:36:41] 2LT Kain Crokett: ((What the bleeding hell? You know shit like this is why I hate PB, and this will be the LAST game I ever play using their system.))
[08:36:43] 1lt.fairman: (just need to roll 8 or higher at range to hit with total. shouldnt be a probably for you killers. Just saying)
[08:36:57] GM: it would be -5 to dodge gunfire within 50 ft and -10 to dodge within 10feet
[08:37:17] GM: so help me with this cuase it's a lot to remember for me
[08:37:23] GM: Kain
[08:38:07] 2LT Kain Crokett uses one attack to shoot at the leader if still active, and keeps his last attack to dodge. [1d20+8] => [8,8] = (16)
[08:38:25] GM: [1d2] => [1] = (1)
[08:38:42] GM: you hit, the leader is dead and the first enemy in line is out of attacks
[08:39:32] GM: ((and you know what, screw those dumb to hit rules, we're supposed to be the hero's here…))
[08:40:34] GM: okay, new round
[08:40:42] GM: BT3 opens fire at [1d12] => [10] = (10)
[08:41:05] GM: [3d20] => [8,9,2] = (19) +8
[08:41:13] GM: Hitting Anji twice
[08:41:30] GM: [1d20+6] => [10,6] = (16) and [1d20+6] => [13,6] = (19)
[08:41:43] GM: once, attackers win ties
[08:41:47] GM: [9d6] => [3,6,1,6,3,6,5,3,4] = (37)
[08:42:22] GM: G! and G2 open fire on [1d2] => [1] = (1) and [1d2] => [1] = (1)
[08:42:25] GM: ouch…
[08:42:30] GM: [1d100] => [96] = (96)
[08:42:45] GM: [8d20] => [17,19,5,1,4,6,20,17] = (89)
[08:42:54] GM: [8d20] => [11,6,9,17,20,2,3,2] = (70) dodges
[08:43:26] GM: 5 hits one a crit, the Terminator is shredded.
[08:44:11] GM: Suki, keeps moving towards the hanger bay, stopping briefly to shoot at BT2 [1d20+10] => [6,10] = (16)
[08:44:24] GM: [1d20+10] => [5,10] = (15)
[08:44:28] GM: Hitting…
[08:44:30] GM: [9d6] => [4,3,6,6,3,1,4,6,4] = (37)
[08:44:55] GM: Anji, follows and takes a shot at BT2 as well [1d20+4] => [4,4] = (8)
[08:45:07] GM: [1d20+10] => [5,10] = (15)
[08:45:09] GM: whiffing
[08:45:18] GM: BT 2 fires at [1d12] => [4] = (4)
[08:45:37] GM: [1d20+8] => [20,8] = (28) vs [1d20+9] => [8,9] = (17)
[08:45:56] GM: the Freedom fighter is killed outright, his head blown open like a ripe melon
[08:46:12] GM: BT2 shifts aim and fires at [1d10] => [9] = (9)
[08:46:56] GM: Anji [1d20+8] => [5,8] = (13) vs [1d20+6] => [15,6] = (21)
[08:47:06] GM: Missing, and he fires a third time at [1d10] => [2] = (2)
[08:47:22] 2Lt. Aylanea: (( if 2 freedom fighters bought it, wouldn't 9 be the old 11? That'd be Ay. ))
[08:47:23] GM: Another FF [1d20+8] => [9,8] = (17) vs [1d20+9] => [4,9] = (13)
[08:47:31] GM: hitting [9d6] => [5,4,2,3,5,3,3,2,2] = (29)
[08:47:49] GM: nope
[08:48:12] 2Lt. Aylanea: (( *shrugs* ah. ))
[08:48:36] 2Lt. Aylanea: (( just wondered :) ))
[08:48:43] GM: 1-6 FF, 7 suki 8 anji, 9 ay, 10 kain, actually yes,
[08:48:52] GM: ah well, doge the shot.
[08:48:58] 2Lt. Aylanea: (( s'whay I thought. ))
[08:49:02] GM: then it will be your turn
[08:49:07] 2Lt. Aylanea: [1d20+12] => [7,12] = (19)
[08:49:19] GM: dodged
[08:49:22] GM: your turn
[08:49:54] 2Lt. Aylanea fiires a single return shot at 2, trying to make her way along still. [1d20+11] => [1,11] = (12)
[08:50:01] GM: miss
[08:50:05] 2Lt. Aylanea: (( o.o ))
[08:50:10] 2Lt. Aylanea: (( critfail. ow ))
[08:51:05] GM: Kain
[08:51:30] 2LT Kain Crokett takes three shots at BT2. [1d20+8] => [11,8] = (19) [1d20+8] => [5,8] = (13) [1d20+8] => [7,8] = (15)
[08:51:41] GM: [2d20] => [17,16] = (33)
[08:51:51] GM: you hit once
[08:53:11] 2LT Kain Crokett: [3d6+3] => [1,3,1,3] = (8)
[08:53:49] GM: [6d20] => [3,7,16,18,1,16] = (61)
[08:54:16] GM: [(2d8+4)*3] => 45 [6d4] => [3,1,2,3,1,4] = (14)
[08:55:58] GM: The Terminator's armor is shredded, but the guys inside it is still alive, Suki and Anji are already down the corridor so do not fire, BT2 [1d100] => [87] = (87) 1-35 keeps fighting 36-100 surenders
[08:56:10] GM: BT2 thrws his weapon away and puts his hands up
[08:56:16] GM: Ay,
[08:56:58] 2Lt. Aylanea glances to Kain for final right of disposal on BT2, fvollowing down the corridor behind the others.
[08:57:20] GM: Kain?
[08:57:59] 2LT Kain Crokett knocks him out and hides the still living body.
[08:58:28] GM: As you move to stash the body, the freedom fighters begin to decend on the knocked out terminator with murder in their eyes
[08:59:30] GM: kain?
[09:00:42] 2LT Kain Crokett: You will not kill him. I run this operation, and we follow my rules. That means no killing peoople who surrender. Don't like it then put a bullet in your own head and save me the trouble.
[09:00:56] GM: roll the relevent roll
[09:02:09] 2LT Kain Crokett: [1d100] => [53] = (53) vs 30% impress (don't know the base intimidate for someone without the right bonus.) [1d100] => [84] = (84) vs Interrogation as intimidation tactics tend exist there.
[09:02:18] 2LT Kain Crokett: ((vs65 so fail))
[09:02:31] GM: they ignore you and move on the terminator.
[09:02:44] 2LT Kain Crokett shoots past one of them.
[09:02:50] 2LT Kain Crokett: I'm NOT joking.
[09:03:01] GM: roll intimidate with a 15% bonus
[09:03:12] 2LT Kain Crokett: ((what's the base inimidate?))
[09:03:58] GM: 35% in toto
[09:04:05] 2LT Kain Crokett: [1d100] => [47] = (47)
[09:04:16] GM: 20% if you dont have it, well when did you take that skill? 1st level?
[09:04:49] 2LT Kain Crokett: ((intimidate is an attribute bonus…))
[09:06:06] GM: nm you dont have the leadership skill, forgot, they back off, and they look like they arent pleased, you might have to assert yourself
[09:06:55] GM: Anji gets a Second Sight perc roll , well so does aeveryone in the Doge group
[09:07:09] GM: [1d20+3] => [8,3] = (11) Suki [1d20+1] => [11,1] = (12) Anji
[09:07:15] GM: Ay?
[09:07:25] 2LT Kain Crokett: [1d20+1] => [12,1] = (13)
[09:07:36] GM: you dont need to roll Kain, your right there
[09:07:48] GM: this is for the others to see the mess you may be in
[09:07:52] 2LT Kain Crokett: You want to prove you are better than they are, learn some mercy.
[09:07:53] GM: Ay, please roll
[09:08:07] GM: Ay?
[09:08:53] 2Lt. Aylanea: [1d20] => [12] = (12) perc
[09:09:09] GM: You three notice that, the natives are restless in your 2nd Sight HUD
[09:09:45] GM: Kain, a few of them push you out of the way, while the others raise their wepaons to fire
[09:10:23] 2Lt. Aylanea: (( sry, was talking to parent a moment. ))
[09:11:19] 2LT Kain Crokett: Last warning, check your bloodlust or those that open fire DIE. [1d100] => [84] = (84) vs 20 intimidate
[09:11:33] GM: they shoot the termnator
[09:11:46] 2LT Kain Crokett shoots them. [1d20+8] => [11,8] = (19)
[09:12:07] GM: I'll consider that an ambush
[09:12:10] GM: you hit one
[09:12:21] GM: Inits, including the others
[09:12:27] 2LT Kain Crokett: i will not tolerate any further discipline issues. [3d6+3] => [5,1,2,3] = (11)
[09:12:28] That's the Tab key, Dave
[09:12:33] 2LT Kain Crokett: [1d20+2] => [5,2] = (7)
[09:12:45] 2Lt. Aylanea: [1D20+8] => 1D20+8
[09:12:49] 2Lt. Aylanea: [1d20+8] => [12,8] = (20)
[09:12:53] 2Lt. Aylanea: (( marg ))
[09:12:56] GM: [1d20+7] => [14,7] = (21) ishida [1d20+1] => [17,1] = (18) anji, [1d20] => [4] = (4) G1, [1d20] => [19] = (19) G2
[09:13:43] GM: You shoot one and he crumples dead.
[09:14:23] GM: the others [1d00] => [1] = (1) 1-55 back off, 56-100 get nasty
[09:15:00] GM: Apparenlty they never thought for an INSTANT that you'd actually follow thru, and, well, like petulant children, that undersand only force, quickly fall into line
[09:15:29] 1lt.fairman: (lucky =) )
[09:15:35] GM: ((very))
[09:15:41] GM: but gotta reward the 1's
[09:16:04] GM: To the book
[09:16:19] CWO3 Sarah: (( *cheers* ))
[09:16:34] 2LT Kain Crokett: Now keep your hatred in check. Otherwise you will jeopardize this mission, and I will KILL any liabilities. Understood?
[09:16:42] GM: Book team, you are led thru the ventilation systems that you had found earlier which get you past the gates to the Palatine
[09:17:40] 2LT Komillia Maeless keeps an eye out for guards. [1d20] => [10] = (10) PERC
[09:18:08] GM: you come up in the middle of some hedges, and notice a hover limo drive by
[09:18:09] CWO3 Sarah keeps watch for anything bad, as well, nervously. [1d20+1] => [1,1] = (2)
[09:18:19] GM: Oo, squirrel
[09:18:28] CWO3 Sarah: (( *gets a squirrel in her pants. Eee!* ))
[09:18:37] 1lt.fairman follows the lead freedom fighter through the ventiliation, keeps alert as they approach their destination (perception [1d20+4] => [2,4] = (6))
[09:18:49] GM: and more quirrels
[09:18:52] 1lt.fairman: (geez the luck has been sucked out)
[09:18:55] GM: squirrels
[09:19:04] GM: that 1 was a palpable roll
[09:19:40] GM: the FF's move out and point out the target house, the lights are on, and there is activity at the foyer
[09:20:45] 1lt.fairman: detect concealment [1d100] => [56] = (56) vs 80; detect ambush [1d100] => [100] = (100) vs 85; INtelligence to notice any of them [1d100] => [17] = (17) vs 73 and Language: tirolian to make out anything they might say [1d100] => [98] = (98) vs 50
[09:20:52] 1lt.fairman: (geez)
[09:21:44] GM: the successful rolls really dont help much, but you think that based on what you see, the master of the house is getting ready to leave, and his hovor limo with his entourage are waiting at the base of the steps.
[09:22:30] GM: what do you all do?
[09:23:09] 1lt.fairman motions all to wait
[09:23:21] GM: [1d20] => [2] = (2)
[09:23:44] 2LT Komillia Maeless motions to go to the rear of the building, for a more stealthy entrance. [1d100] => [46] = (46) vs 70 Military Sign
[09:23:50] GM: two minutes later, the Master of the house decends the steps with some hot sexiness dangling off each arm.
[09:24:19] 1lt.fairman tries not to drool in his helmet.
[09:24:21] GM: he and his tail enter the limo and the group drives off.
[09:24:45] GM: Jaron gear: terminator armor
tr-lr-h laser rifle
vibro knife
line 25' or 40' ??? with small weight
multi tool
grenade (plasma)
[09:25:13] 1lt.fairman: (how many are inisde; using thermal vision)
[09:25:14] GM: Jaron gear: terminator armor
tr-lr-h laser rifle
vibro knife
line 25' or 40' ??? with small weight
multi tool
grenade (plasma)
[09:25:15] GM: Jaron gear: terminator armor
tr-lr-h laser rifle
vibro knife
line 25' or 40' ??? with small weight
multi tool
grenade (plasma)
[09:25:26] GM: whoops
[09:25:27] 1lt.fairman: (ack spam)
[09:25:27] CWO3 Sarah: eh?
[09:25:28] GM: sorry
[09:25:32] GM: reproted
[09:25:37] CWO3 Sarah: (( stuff posing as meat ))
[09:25:43] 1lt.fairman: (how many are inisde; using thermal vision)
[09:26:13] GM: you can see maybe 10 or so folks
[09:26:41] GM: skill rolls are on you , I'm not going to prompt for them here
[09:26:47] GM: here = this encounter
[09:28:14] 1lt.fairman informs the others of number with hands sign and whispers "non lethal if possible; need to interrogate for book location"
[09:28:59] 2LT Komillia Maeless: [1d20+1] => [20,1] = (21) PERC, [1d30] => [6] = (6) vs 15 IQ, [1d100] => [85] = (85) vs 85 Navigation (for a feel of the layout, and how to manuver through it), [1d100] => [36] = (36) vs 75 Boarding Spaceships
[09:29:28] GM: Komi is on FY-AHH!
[09:29:48] 1lt.fairman looks across the way for any hidden defenses Perception [1d20+4] => [14,4] = (18); Detect Concealment [1d100] => [20] = (20) vs 80. (how many stories in this house?)
[09:29:57] GM: three stories
[09:30:09] CWO3 Sarah looks at the visible situation carefully, looking back to the house as the limo drives off, checking thermal and any other sensors she has, for any issues, looking around as well. [1d100] => [20] = (20) detect concealment vs. 75%, [1d100] => [42] = (42) tactics vs. 94%, [1d20+1] => [16,1] = (17) perc, [1d30] => [18] = (18) vs. 18 IQ.
[09:30:13] GM: c'mon, you should have known that, Masters and all
[09:30:34] GM: Wow, very well done
[09:30:37] 2LT Komillia Maeless: ((heh))
[09:31:12] GM: okay, Komi's idea of a penetration of the rear seems in order, you can enter that way, and thrust deeper into the house
[09:31:46] CWO3 Sarah: (( *smacks the GM for that* bad :) ))
[09:31:58] GM: the rear has a servents entrance, with a few alarm systems visable within the vines along the side of teh building
[09:32:22] GM: tactics supports the idea of a forcefull penetration of the rear
[09:32:31] 1lt.fairman informs one group of rebels to hold back in reserve incase shit hits the fan. The other follows them in support. "Understand?"
[09:32:51] 2LT Komillia Maeless: How long do you figure we have until we get unwanted company when we kick the door in?
[09:33:14] 1lt.fairman: "not long. servant entrance is best."
[09:33:56] GM: becuase the rolls were so good, you get to the rear at about the time one of the help steps outside witha load of refuse, , and after tossing it in the trash, lights up a cig
[09:34:27] CWO3 Sarah nods about hte service entrance, making notes to things, and following quietly.
[09:34:40] 1lt.fairman motions Komi for the take down since she is a brute and all.
[09:35:14] CWO3 Sarah: (( lol ))
[09:35:33] 2LT Komillia Maeless moves into KO the help with a chop to the back of the neck.
[09:35:51] 1lt.fairman: (can I catch the door before it closes?)
[09:36:28] That's the Tab key, Dave
[09:36:32] GM: roll prowl for the approach komi, if successful, ambush, if not the guy gets to react
[09:36:54] GM: and no Jeron, the door closed behind the fellow as he walked to the trash bin
[09:37:17] 1lt.fairman: (ok)
[09:37:23] 2LT Komillia Maeless: [1d100] => [12] = (12) vs 25
[09:37:36] GM: roll strike
[09:37:45] 2LT Komillia Maeless: [1d20+7] => [10,7] = (17)
[09:38:28] GM: does your Martial Art support a KO from behind?
[09:39:12] 2LT Komillia Maeless: ((looking it up.))
[09:39:18] 1lt.fairman: (probably wont matter; she is s brute and probably took his head off)
[09:39:19] GM: kk
[09:39:39] 2LT Komillia Maeless: ((PS 24 Augmented…))
[09:39:41] CWO3 Sarah: (( lol ))
[09:39:43] CWO3 Sarah: (( eep ))
[09:40:07] 1lt.fairman: (augements versus normal neck; crack)
[09:40:10] 2LT Komillia Maeless: ((doesn't mean much in PB terms. Well, not compared to unaugied PS.))
[09:40:15] CWO3 Sarah: (( 1 md point on power attack, for that ))
[09:40:29] CWO3 Sarah: (( if it was a power punch or whatever, yeah, takes head clear off. but… hehe ))
[09:40:38] 1lt.fairman: (hehehe)
[09:40:59] GM: kk, so no KO, but you do hit the guy, damage plus your 10 to damage
[09:42:17] 1lt.fairman: (how does the servant entrance operate? hand sensor; knock or what?)
[09:42:25] 1lt.fairman: (knob?)
[09:42:31] 2LT Komillia Maeless: [1d6+19] => [3,19] = (22)
[09:43:09] GM: you pawnch the dude and he staggers back, but does not go out, (he is dazed)
[09:43:29] GM: the door looks like it has a hand sensor.
[09:43:36] GM: palm reader
[09:45:07] 1lt.fairman waits for Komi to finish him!!!
[09:45:20] GM: so am I
[09:46:17] 2LT Komillia Maeless punches twice more. [1d20+7] => [17,7] = (24) [1d20+7] => [17,7] = (24)
[09:46:32] GM: [1d20+2] => [9,2] = (11)
[09:46:35] 1lt.fairman: (ouchie)
[09:46:47] GM: he tries to defend himself on the thrid blow, roll damage
[09:47:35] 2LT Komillia Maeless: [1d6+19] => [6,19] = (25)
[09:47:35] 2LT Komillia Maeless: [1d6+19] => [3,19] = (22)
[09:47:50] GM: the man goes down in a heap and a puddle of his own blood.
[09:47:52] 2LT Komillia Maeless: ((er, you could probably drop ten from each of those.))
[09:48:05] CWO3 Sarah: (( heh ))
[09:49:16] 2LT Komillia Maeless picks the guy up and places his hand on the sensor.
[09:50:01] CWO3 Sarah watches that and almost makes a little face, but gets ready to head in with the others anyway.
[09:50:03] GM: the door opens up revealing the kitchen, and three kitchen staff , they turn to see mister pulpy as the Freedom Fighters rush in
[09:51:31] 1lt.fairman aims rifle at them and points to the ground "Speak or die" Intimidate or Impress [1d100] => [11] = (11) vs 40 (bonus?)
[09:52:21] GM: the kitchen staff drop their wares and put theirhands up. [1d100] => [43] = (43) 20 chance the FF's get uppity
[09:52:57] GM: the Freedom fighters see the immediate capitulation of the kitchen staff and move on past towards the stiars upwards, 4 post at the bottom, and the other four move up slowly.
[09:52:59] 1lt.fairman motions Sarah and Komi to cover entrance and motions rebels to tie and gag. Looks for computer or console that might be linked to house system.
[09:53:26] GM: there is the chefs office
[09:53:52] CWO3 Sarah nods and moves to cover the entrance.
[09:54:02] GM: two of the rebel that stayed down tie up the kitchen staff
[09:54:13] 1lt.fairman checks chef office quickly
[09:54:29] GM: and then help themselves to the food, eating some now, and stuffing their pockets with whatever else they can grab
[09:55:06] GM: the chefs off ics part office part store room, there is a desk with a computer console on it
[09:55:17] GM: chefs office is
[09:56:25] 1lt.fairman tries to locate any in house security or information comp op [1d100] => [40] = (40) vs 95
[09:56:38] 2LT Komillia Maeless keeps an eye out. [1d20] => [18] = (18) PERC
[09:56:48] CWO3 Sarah keeps an eye out as well. [1d20+1] => [12,1] = (13) perc
[09:57:20] GM: negative, even with a good rool, there is no security access from this terminal, that is, except for the blink red bar on the screen informing the kitchen staff that there are intruders inside the home.
[09:57:51] GM: Komi, you can hear a scuffle and then gunfire from the top of the stairs
[09:58:30] 1lt.fairman exits the office and motions Komi and Sarah to go. "Dammit."
[09:58:31] 2LT Komillia Maeless: We got gunfire.
[09:59:24] CWO3 Sarah blinks at that and goes where motioned, looking around and frowning. "Damn…"
[10:00:02] 1lt.fairman tells the rebels in the kitcken to prepare for company as he moves with Komi and Sarah "Komi; lead us up.
[10:01:05] 2LT Komillia Maeless moves to the next checkpoint in the house. ((assuming he meant to go in deeper to the house.))
[10:01:14] 1lt.fairman: (yea)
[10:01:42] GM: You ascend the stairs and can see a dead house staffer halfway down, further up you can see the walls are chewed up by weapons fire, and a dead Freedon fighter and a gut shot house security guard. The hallway is a free fire zone at this point.
[10:02:22] 1lt.fairman: "Rebels are blood thirsty."
[10:02:59] 1lt.fairman uses thermal to locate rebels and remaining house staff or such
[10:03:16] GM: ahead of you are three rebles hunkered down warding off some 5 or so house guards
[10:03:47] GM: above you thru the cieling, you can bearly make out some movemment, but the return is very diffuse
[10:03:59] CWO3 Sarah follows along behind komi, blinking at the dead freedom fighter and shot guard, clutching her weapon more tightly and looking quickly around. "Seems so…" She frowns. "Isn't exactly a good thing, either. This was supposed to be a quiet snatch and grab, not a war zone."
[10:04:37] GM: Pox Pox Bijibus
[10:04:46] 1lt.fairman: (staits at the opposite end to head to third floor? how rooms on this level? or you have a design in mind?)
[10:04:53] 1lt.fairman: (stairs*)
[10:05:02] 1lt.fairman: (how many^)
[10:05:05] GM: well, unless you want to go room by room…
[10:05:19] GM: I think it could go faster, but, you have to do a few things for that to work
[10:05:30] 1lt.fairman: (how high is ceiling?)
[10:05:36] GM: about 15 feet
[10:05:44] 2LT Komillia Maeless preps to go axe-murderer on the guards.
[10:05:52] GM: and the hall is about 20 foot wide…man likes his space.
[10:06:15] GM: it's alos decorated with fine painintgs and other objects d' art
[10:06:30] 1lt.fairman uses his rifle to fire a hole in the ceiling big enough for a person
[10:06:39] GM: roll damage
[10:06:53] 1lt.fairman: [5d6] => [2,3,4,2,6] = (17)
[10:07:00] GM: roll again
[10:07:07] 1lt.fairman: [5d6] => [1,2,3,2,5] = (13)
[10:07:26] GM: the second burst does it, and there is a ragged hole big enough for a person in armor, but just bearly
[10:07:46] 1lt.fairman bents down and cups his hand "Who first?"
[10:08:32] 1lt.fairman quirks a brow under his helm "Sarah; ladies first"
[10:08:54] GM: as you are all in the middle of teh hall, random gun fire is headed your way, I'm a roll a percentile, (this is non dodgable) I will roll six times, on a roll of 45 or under someone is hit for a single round worth of damage [6d100] => [88,42,18,73,14,78] = (313)
[10:09:32] GM: three of you are hit by a stray round [3d3] => [3,3,2] = (8) 1 jeron, 2 sarah, 3 komi
[10:09:56] GM: [3d4] => [4,3,3] = (10)
[10:10:02] GM: each shot does 10
[10:10:11] GM: Komi takes 20, Sarah takes 10
[10:10:25] 2LT Komillia Maeless: My armor is so not going to survive this mission.
[10:10:43] GM: well, ty not to stand in the line of fire ^_^
[10:10:49] 1lt.fairman is waiting
[10:10:53] CWO3 Sarah sighs at that and shrugs slightly, looking up at the hole and nodding, moving to the cupped hand, and getting pelted by a round. "ow." She grumbles, and gets ready for a combined boost and jump. "Okay…" She sighs and looks down at the dent.
[10:11:15] GM: climbing Sarah, with a +15% bonus for the boost
[10:11:27] 1lt.fairman hoist Sarah up with terminator strength
[10:12:04] CWO3 Sarah: [1d100=15] => 1d100=15 vs. 31%
[10:12:09] CWO3 Sarah: [1d100-15] => [94,-15] = (79) vs. 31%
[10:12:13] CWO3 Sarah: (( fail ))
[10:12:23] 2LT Komillia Maeless: [1d100] => [79] = (79) vs 80/70 Climbing. ((when it's her turn.))
[10:12:24] GM: sarah, your stuck
[10:12:47] 1lt.fairman pulls sarah down
[10:12:57] GM: roll PS
[10:13:06] 1lt.fairman: [1d30] => [30] = (30) vs 28
[10:13:09] 1lt.fairman: (omg)
[10:13:19] GM: she's really in there
[10:13:29] 1lt.fairman pulls again [1d30] => [11] = (11)
[10:13:41] GM: you pull her loose [6d100] => [85,51,48,46,37,66] = (333)
[10:13:47] GM: [1d3] => [2] = (2)
[10:14:03] GM: And sarah is hit for [3d4] => [2,1,3] = (6)
[10:14:40] 1lt.fairman hopes Komi gets up there as he motions her to try
[10:14:51] CWO3 Sarah gets pelted again as she's pulled back down, offering another 'ow', and glancing over. "This isn't going to work. Maybe Komi could go up first, then she could haul from the top…" she nods.
[10:15:21] 1lt.fairman gives Komi the push up.
[10:15:21] 2LT Komillia Maeless: ((see previous roll))
[10:15:22] GM: KOmi you wriggle your way thru, but just bearly
[10:15:36] 2LT Komillia Maeless puts down her hand to help Sarah up.
[10:15:50] GM: climbing Sarah 25% bonus
[10:15:50] 1lt.fairman hoists Sarah again
[10:16:10] CWO3 Sarah: [1d100-25] => [13,-25] = (-12) vs. 31%
[10:16:18] CWO3 Sarah: (( wow. ))
[10:16:22] GM: there you go!
[10:16:24] CWO3 Sarah: (( I'd say I make it on that ;) ))
[10:16:34] CWO3 Sarah climbs up again, taking the hand and getting pulled through. "Thanks…"
[10:16:47] GM: you get boosted and hoisted and almost hit the cieling on two as you are yanked up
[10:17:36] 1lt.fairman is glad and takes a few steps back before he tries to jump and grab hold of something to climb through (can leap 12' upward in armor)
[10:17:45] GM: roll it
[10:18:03] 1lt.fairman: climb [1d100] => [25] = (25) vs 92
[10:18:17] GM: you jump up thru the openeing and land on two
[10:18:36] 1lt.fairman looks around; hoping this is a bedroom or something
[10:18:42] GM: this floor is likewise very nice looking
[10:19:19] 2LT Komillia Maeless: [1d20] => [16] = (16) PERC, [1d30] => [10] = (10) vs 15 INT to find the book
[10:19:21] CWO3 Sarah glances around for any problems, as she gets settled on the new floor. [1d20+1] => [16,1] = (17) perc
[10:19:36] GM: [1d100] => [66] = (66) 1 the room you want, 2-15 a bedroom, 16-45 hallway, 46-100 other random room
[10:19:58] GM: your in a dining room of some sort
[10:19:59] CWO3 Sarah: (( lol ))
[10:20:07] 1lt.fairman: (oh well)
[10:20:34] 1lt.fairman: (people on this floor via thermal or a blink spot?)
[10:20:45] 1lt.fairman: (blind*)
[10:20:47] GM: yes, there are folks on this floor, about 4
[10:20:51] 1lt.fairman: (sorry for typos)
[10:21:07] 1lt.fairman: They doing anything?
[10:21:18] GM: two are in corners
[10:21:31] 2LT Komillia Maeless: [1d20] => [19] = (19) perc to determine what or who they are.
[10:21:37] GM: the other two are running towards the stiars to the third floor
[10:21:57] GM: probobly maids
[10:22:07] GM: the two runners, probobly guards
[10:22:08] 2LT Komillia Maeless: Looks like cleaning staff.
[10:22:17] 2LT Komillia Maeless: And two guards.
[10:22:29] CWO3 Sarah hmms and nods just a little.
[10:22:38] GM: as you look around, some Freedom fighters start making their way up thru the hole
[10:22:56] 1lt.fairman nods and slowly exits the dining room; heading towards the room with maids.
[10:23:06] GM: the door is locked…
[10:23:27] CWO3 Sarah: (( the dining room door? lol ))
[10:23:29] CWO3 Sarah: (( hehehe ))
[10:23:45] GM: no the door to the room with the maids
[10:23:49] CWO3 Sarah: (( oh, okay ))
[10:24:06] CWO3 Sarah hmms. "Must've locked themselves in when the gunfire was heard. That's not the room we need, is it?"
[10:24:33] 1lt.fairman grumbles and rears back, launching a fist at the door latch area (power punch [1d6] => [6] = (6))
[10:24:41] 1lt.fairman: (afk a minute)
[10:24:53] GM: the door opens in splinters and the maids sob and wet themselves
[10:25:27] GM: and no, it's not the room you want
[10:25:34] CWO3 Sarah glances over at Jaron as he does that, shaking her head slightly.
[10:26:09] 2LT Komillia Maeless looks around for other places that may have what we are looking for. [1d20] => [7] = (7) PERC, [1d30] => [19] = (19) vs 15 IQ
[10:26:21] 2LT Komillia Maeless: ((well, I'm outta good rolls.))
[10:26:21] GM: no help there
[10:26:37] CWO3 Sarah looks around for it as well. [1d20+1] => [19,1] = (20) perc, [1d30] => [12] = (12) vs. 18 iq
[10:26:51] GM: the freedom fighters start making their way down the hall towards the stairs to three
[10:27:15] GM: your spider sences tell you that following the freedom fighters might be a good idea
[10:27:24] CWO3 Sarah: (( lol ))
[10:27:35] GM: that and the stairwell to three is really really ornate
[10:27:59] CWO3 Sarah blinks as the freedom fighters make their way down the hall, motiioning to follow, and glancing up at the stairwell.
[10:28:35] GM: the freedom fighters get to, and storm the stairwell
[10:28:43] GM: there is a lot of gunfire
[10:30:47] Game disconnected!
[10:31:05] Locating server at 64.33.225.43:6774…
[10:31:05] Game connected!
[10:31:05] Carrie (enter): 22:31
[10:31:07] Server Administrator-> You have connected to an OpenRPG server, version '1.8.0', named 'Robotech: War and Peace'.

Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[10:31:13] Moving to room 'Chapter 14 - Act I - Part 3'..
[10:31:13] Carrie (enter): 22:31
[10:31:14] Server Administrator->

Many thanks goes to all of those who contributed!
The developers in alphabetical order are:
Thomas Baleno, Andrew Bennett, Lex Berezhny, Ted Berg, Bernhard Bergbauer, Chris Blocher ,Ben Collins-Sussman, Robin Cook, Greg Copeland, Chris Davis, Michael Edwards, Andrew Ettinger, Dj Gilcrease, Todd Faris, Christopher Hickman, Paul Hosking, Scott Mackay, Brian Manning, Jesse McConnell, Brian Osman, Rome Reginelli, Christopher Rouse, Dave Sanders and Mark Tarrabain.
This product is licensed under the GNU GPL License.

[10:31:14] Carrie (enter): 22:31
[10:31:14] Chris (enter): 22:31
[10:31:14] 1lt.fairman (enter): 22:31
[10:31:15] James (enter): 22:31
[10:31:21] 2LT Komillia Maeless: ((there she is.))
[10:31:35] GM: you get to the stairwell and see a dead FF and two dead guards partway up, you also hear people coming up the stairs from one roll perc
[10:31:38] CWO3 Sarah: (( okay, so they were storming the stairwell with lot of gunfire… and ah. ))
[10:31:47] Attempting to assign the role of PLAYER to (9) Carrie…
[10:31:47] 1lt.fairman looks around as he makes his way to the libraray; for security measures. perception [1d20+4] => [9,4] = (13); detect concealment [1d100] => [23] = (23) vs 80
[10:32:01] CWO3 Sarah blinks at that, frowning, and looking up there. [1d20+1] => [8,1] = (9) perc
[10:32:30] GM: you turn towards the footfalls and there is a mexican standoff moment as you and two freedom fighters pause, and luckily hold their fire
[10:32:42] GM: sarah, you think they are enemy
[10:33:04] 1lt.fairman: (I thought we where on the 3rd level after making the hole)
[10:33:20] GM: those are the one that were fighting on one
[10:33:30] GM: not ALL of them came up thru the hole
[10:33:33] CWO3 Sarah blinks, though she doesn't shoot first, looking up even if she thinks they are.
[10:33:51] GM: anyway
[10:33:57] GM: there is gunfire from three
[10:34:15] GM: and the freedom fighters that came up from one, head that way,
[10:34:48] GM: what do you do?
[10:36:02] CWO3 Sarah looks to Jaron and gestures upward. "Up? We need to be getting the book and getting out of here, the firefights almost certainly will have the home owner notified soon if not already." She moves up the steps, gun ready.
[10:36:05] 1lt.fairman takes point and slowly moves up the stairs; wondering if holo walls hide people from thermals. (thermal count on third?)
[10:36:54] 1lt.fairman: (nvm let sarah)
[10:37:16] GM: yes, there are about 10 tracks on three, 5 of which you can tell are ff's
[10:37:17] 2LT Komillia Maeless: ((afk))
[10:38:10] 1lt.fairman: (10 tracks of three? dont understand)
[10:38:18] GM: three = third floor
[10:38:19] CWO3 Sarah: (( 10 traces, on floor 3 ))
[10:38:37] GM: I'm allowed to have typos too
[10:38:44] CWO3 Sarah frowns, bracing for when she hits the top of the steps, and moving up to see if she'll get fired on, or if she can use the FFs as a distraction to look around for the room the book might be in, casting a quick glance for the momemnt. [1d20+1] => [7,1] = (8) perc, [1d30] => [13] = (13) vs. 18 IQ
[10:38:48] 1lt.fairman informs team about holo walls or something else has blocked thermal readings
[10:39:52] GM: perc tells you little, IQ tells you that, the library is off to the right, and the majority of the gun fire is off to the left
[10:40:01] No match found
[10:40:30] 1lt.fairman follows Sarah
[10:40:54] CWO3 Sarah motions to the others, and moves in, moving along the right wall, and looking for the library entrance, as she stalks down the corridor at a reasonably quick pace, not wanting to get caught here if more security winds up showing. [1d20+1] => [12,1] = (13) perc, [1d30] => [10] = (10) vs. 18 IQ
[10:41:16] GM: you continue on until it's clear that the library is ahead
[10:42:02] CWO3 Sarah keeps on continuing on, looking ahead for it, still moving along the corridor, trying not to hurry for concerns of running into any traps, but trying to keep the pace up.
[10:42:48] 1lt.fairman looks around as he makes his way to the libraray; for security measures. perception [1d20+4] => [19,4] = (23); detect concealment [1d100] => [93] = (93) vs 80
[10:42:51] GM: kinda like that
[10:42:59] 1lt.fairman: (nice)
[10:43:02] 2LT Komillia Maeless: ((back))
[10:43:05] CWO3 Sarah: (( ooooh. ))
[10:43:06] GM: and hey, look, is dat sum book?
[10:43:49] 1lt.fairman: (hehehe)
[10:43:58] CWO3 Sarah blinks at the sight of the library, looking around for any issues as well. [1d20+1] => [14,1] = (15) perc, and [1d100] => [94] = (94) detect concealment vs. 75%, [1d100] => [89] = (89) detect ambush vs. 80% to see if there are any automated defenses guarding any of it.
[10:44:05] CWO3 Sarah: (( crap. what's with the shit rolls tonight ))
[10:44:09] CWO3 Sarah: (( arg ))
[10:44:23] GM: you enter and as you do are fired upon by unseen foes
[10:44:30] GM: they get to ambush you
[10:44:46] GM: [2d3] => [1,2] = (3) 1K, 2S 3J are the targets
[10:44:55] GM: [9d6] => [6,5,2,5,2,5,5,6,6] = (42)
[10:45:12] GM: siorry
[10:45:19] GM: [9d4] => [3,3,2,3,4,4,1,2,2] = (24) , [9d4] => [3,1,2,4,4,3,2,1,4] = (24)
[10:45:33] GM: dice was to large
[10:45:38] GM: komi and sarah take damage
[10:45:53] GM: and you now see two Treminators in the wings
[10:46:23] 1lt.fairman: "known it was too good easy. Sarah grab and go"
[10:46:42] CWO3 Sarah: (( so… 43 damage, out of 50? :p eek. :p ))
[10:46:45] CWO3 Sarah: (( hrm ))
[10:46:46] GM: the book you want is here
[10:46:47] CWO3 Sarah: (( eep ))
[10:46:59] GM: you are at the x
[10:47:18] CWO3 Sarah glances over. "My armor is nearly gone…" She frowns.
[10:47:27] GM: inits
[10:47:49] 2LT Komillia Maeless: [1d20+2] => [8,2] = (10)
[10:47:56] CWO3 Sarah: [1d20+3] => [19,3] = (22) init
[10:47:58] 1lt.fairman: [1d20+3] => [9,3] = (12)
[10:48:19] GM: T1 [1d20+3] => [17,3] = (20) T2 [1d20+3] => [19,3] = (22)
[10:49:03] GM: KOmi
[10:49:05] 1lt.fairman: (*in cheesy voice* you can do it!)
[10:49:05] GM: go!
[10:49:43] 2LT Komillia Maeless: ((what's the state of my armor?))
[10:49:50] GM: -44
[10:50:22] CWO3 Sarah: (( mine's at -43 I think as well. ))
[10:50:35] CWO3 Sarah: (( how far betwen us and the book? ))
[10:50:36] GM: -30
[10:50:39] CWO3 Sarah: (( in yards? ))
[10:51:01] GM: about 20
[10:51:12] CWO3 Sarah: (( hmm *nod* ))
[10:51:18] GM: komi
[10:52:43] 2LT Komillia Maeless shoots at the left terminator three times. [1d20+9] => [12,9] = (21) [1d20+9] => [5,9] = (14) [1d20+9] => [2,9] = (11)
[10:53:05] GM: [3d20] => [19,2,1] = (22) +10
[10:53:14] GM: you hit once
[10:53:22] 2LT Komillia Maeless: [3d6+3] => [2,4,4,3] = (13)
[10:53:36] GM: i'm gonna say twice, since his one was so bad, he dodged into your 2
[10:54:17] GM: roll another damamge please
[10:54:23] 2LT Komillia Maeless: [3d6+3] => [1,4,6,3] = (14)
[10:54:25] GM: come on, no lagging at the ened here
[10:54:27] GM: chop chop
[10:54:34] GM: Jeron, your turn
[10:54:48] 1lt.fairman rushes T2; trying to lay a shoulder into him to knock him back/down [1d20+6] => [10,6] = (16), depending on result for farther actions
[10:55:19] GM: [1d20+10] => [6,10] = (16)
[10:55:25] GM: Attackers win ties
[10:55:42] GM: you hit him with a body block, target loses init and one attack
[10:55:50] GM: you have two more attacks jeron
[10:56:36] 1lt.fairman then slings his rifle up to the faceguard of the terminator as he is knocked down; firing a burst at it (called shot; bonus to placing barrel to it? [1d20+5] => [2,5] = (7))
[10:56:41] 1lt.fairman: (ugg)
[10:56:41] GM: roll damage as applicable as ell
[10:56:48] GM: miss
[10:56:57] GM: attack three
[10:57:07] GM: komi i still need another damage roll from you
[10:57:30] 1lt.fairman grumbles and just body splashes him to try and get him into a body hold [1d20+6] => [18,6] = (24)
[10:57:35] 2LT Komillia Maeless: ((I gave you two. You said he dodged one))
[10:57:48] GM: kk i see it
[10:57:52] GM: [1d20+10] => [15,10] = (25)
[10:57:57] 1lt.fairman: (dammit)
[10:58:10] GM: actually you have him, lost init and attack so
[10:58:13] GM: Sarah, your turn
[10:58:37] 1lt.fairman: (yay!)
[10:59:19] CWO3 Sarah: [165/3] => 55
[10:59:40] GM: okay, so whats that
[10:59:41] Carrie (exit): 22:59
[11:00:14] CWO3 Sarah: (( actually… ))
[11:00:19] CWO3 Sarah: [165/5] => 33
[11:00:21] CWO3 Sarah: (( sorry ))
[11:00:27] GM: what are your actions
[11:00:27] CWO3 Sarah: (( running distance in yards per attack ))
[11:00:29] GM: pleae
[11:01:22] CWO3 Sarah makes a mad dash for the book, trying to sprint with all due speed to get past the fire zone where the others are keeping the Terminators distacted, to get to the book and snatch it for a run back.
[11:01:24] 1lt.fairman tries to inflict some mancho mojo on the terminator to keep him occupied (just having fun with the critical hit!)
[11:01:50] GM: Sarah you get to teh book, and will need to bust a display case
[11:01:56] CWO3 Sarah: (( 165 yards/melee and 5 attacks. ))
[11:02:45] CWO3 Sarah swears at that, pulliing her rifle and trying to swing the butt at the case. [1d20+4] => [20,4] = (24) (strike)
[11:03:06] GM: damage
[11:03:12] 2LT Komillia Maeless: ((critical strike!))
[11:03:13] 1lt.fairman: (*zooms in* picture lies!!! I dunna see noes case!!)
[11:03:18] That's the Tab key, Dave
[11:03:24] CWO3 Sarah: (( *digs for it* ))
[11:03:27] 2LT Komillia Maeless: ((Fairman is a nacho, nacho man.))
[11:03:35] 1lt.fairman: (hehehe)
[11:04:55] CWO3 Sarah: (( fking palladium, they don't have bludgeons or clubs anywhere for strike damage ))
[11:05:14] GM: jsut roll 2d6
[11:05:21] GM: plus strength bonus if any
[11:05:42] CWO3 Sarah: [(2d6+2)*2] => 20 (crit strike)
[11:05:55] GM: you smash the case open in just thr right place.
[11:06:14] CWO3 Sarah grabs the book and sprints back for action 3., then.
[11:06:37] GM: [1d20+6] => [19,6] = (25)
[11:07:32] GM: as you make your srpint back, you are blindsided by a thrid terminator that drops out of 'cloak' slamming you sideways into a book case, sending the book skittering across the floor, and toppling a truck load of tomes atop you
[11:08:04] GM: the impact was so bad it actually tossed you thru the center display and globe
[11:08:19] GM: [2d6+13] => [4,5,13] = (22)
[11:08:22] GM: 22 SDC
[11:08:27] CWO3 Sarah eeks and gets crashed into the bookcase, and piled high with books.
[11:08:48] GM: T2 fires at Jeron to assit his buddy [3d20] => [9,10,7] = (26)
[11:09:19] 1lt.fairman: (oh oh can I use his buddy to block?)
[11:09:30] GM: you can try, but it will be at -6
[11:10:32] 1lt.fairman tries to use his buddy at first before maybe letting loose (1st [1d20+8-6] => [15,8,-6] = (17))
[11:10:52] GM: [9+7] => 16
[11:11:05] GM: you 'parry that one [9d6] => [2,5,5,1,4,3,3,3,5] = (31) to the enemy
[11:11:57] 1lt.fairman lets loose now as he rolls off and hopefully out of the (2nd [1d20+11] => [2,11] = (13); 3rd [1d20+11] => [3,11] = (14)
[11:12:01] GM: [9d4] => [4,1,4,4,3,3,4,3,2] = (28)
[11:12:03] GM: sorry
[11:12:06] 1lt.fairman: ((dang)
[11:12:26] GM: you still ahve two parries, I'm moving on to Komi whjile you sort them out
[11:13:00] GM: Komi, you see the dude that just slammed Sarah like a rag dool, he's in terminator armor, beefier, and he slowly unsheats a double bladed long sword.
[11:13:40] GM: [1d20+7] => [6,7] = (13) new guys init
[11:13:45] 1lt.fairman lets goes to dodge [1d20+11] => [19,11] = (30) [1d20+11] => [5,11] = (16)
[11:13:55] 2LT Komillia Maeless uses and action to get two him and fights him Praxian Axe to Sword, with two swings. [1d20+7] => [14,7] = (21) [1d20+7] => [19,7] = (26)
[11:14:10] GM: you are hit once jeron [9d4] => [4,3,3,1,4,4,4,3,4] = (30)
[11:14:15] 2LT Komillia Maeless: ((hrmm…19 criit for the melee?))
[11:14:27] 1lt.fairman: (yay komi!)
[11:14:53] GM: [the guy will parry the blades [1d2o+9] => the guy will parry the blades [1d2o+9 and [1d20+9] => [4,9] = (13)
[11:14:59] GM: wow
[11:15:04] GM: [1d20+9] => [14,9] = (23)
[11:15:10] GM: miss and a hit
[11:15:29] GM: damage
[11:16:10] 2LT Komillia Maeless: [(3d6+6)*2] => 38
[11:16:42] GM: his turn, he swings at you three times [1d20+6] => [14,6] = (20) [1d20+6] => [19,6] = (25) and [1d20+6] => [1,6] = (7)
[11:17:42] GM: komi?
[11:17:50] GM: and now, Jeron, your attacks
[11:18:46] 1lt.fairman gets to this feet and fires a burst at his wrestling buddy [1d20+5] => [4,5] = (9) before running for the book.
[11:18:59] GM: komi, need your dodges so I can see if he crit you…
[11:19:11] GM: [1d20+10] => [4,10] = (14)
[11:19:14] GM: you miss
[11:19:51] 2LT Komillia Maeless: [1d20+9] => [16,9] = (25) PArry
[11:19:52] 2LT Komillia Maeless: [1d20+9] => [18,9] = (27) PArry
[11:19:53] 2LT Komillia Maeless: [1d20+9] => [9,9] = (18) PArry
[11:20:24] GM: you parry the blows, but are slid back a few feet with each one, this guy si massive, and incredibly strong
[11:20:45] 2LT Komillia Maeless: First fight I've got to show my real chops on.
[11:20:53] CWO3 Sarah: (( hehehe ))
[11:21:05] GM: jeron, two more attacks or what?
[11:21:21] GM: nm, you get to the book, and scoop it up
[11:21:22] 1lt.fairman pick up the book if possible and exit (sorry but going to have to go soon)
[11:21:46] GM: T1 fires twice at you jeron [1d20+7] => [6,7] = (13) and [1d20+7] => [2,7] = (9)
[11:21:56] GM: Sarah your turn
[11:22:09] 1lt.fairman: [1d20+11] => [7,11] = (18)
[11:22:40] GM: T2, likewise fires at the book thief [1d20+7] => [9,7] = (16) , [1d20+7] => [13,7] = (20) and [1d20+7] => [13,7] = (20)
[11:22:56] GM: sarah, your turn
[11:23:52] GM: need dodges jeron
[11:23:55] GM: three of em
[11:23:56] CWO3 Sarah tries to dig her way out from the books, for action 1 at least, before doing anything else.
[11:24:04] GM: or however many you can based on attacks left
[11:24:07] CWO3 Sarah: (( only have one more action after that one, so… hehe ))
[11:24:21] GM: well you know whats going on, so what do you do Sarah
[11:25:01] 1lt.fairman: [1d20+11] => [17,11] = (28) [1d20+11] => [5,11] = (16) [1d20+11] => [13,11] = (24)
[11:25:03] CWO3 Sarah: (( oh shit, I'm under fire. :p lol ))
[11:25:16] GM: [9d4] => [3,4,2,4,2,2,4,2,2] = (25)
[11:25:23] GM: Jeron is hit once
[11:25:37] GM: Komi, your turn
[11:25:52] 1lt.fairman is said for his terminator armor
[11:26:51] 2LT Komillia Maeless uses her last two actions to take swings at the sword-wielder. [1d20+7] => [13,7] = (20) [1d20+7] => [10,7] = (17)
[11:26:53] CWO3 Sarah: (( ignore the dig-out ))
[11:26:56] CWO3 Sarah sees little hope of trying to avoid trying to avoid all the attacks, and tries to light her energy field as close to herself as possible, trying to protect herself as much as possible, while moving away from one of the attacks at least (-30 ISP, and [1d20+7] => [6,7] = (13) dodge, and out of actions with that)
**
[11:27:23] GM: the dude will dodge the first attack and parry the second [1d20+13] => [18,13] = (31) and [1d20+9] => [9,9] = (18)
[11:27:42] GM: He then swings twice at Komi [1d20+6] => [3,6] = (9) and [1d20+6] => [15,6] = (21)
[11:27:45] CWO3 Sarah: (( lvl 7 energy field, so 70 mdc on it. and all attacks hit from t2 ))
[11:27:52] 2LT Komillia Maeless: [1d20+9] => [1,9] = (10) Parry
[11:27:52] 2LT Komillia Maeless: [1d20+9] => [13,9] = (22) Parry
[11:27:58] 2LT Komillia Maeless: ((grr…))
[11:28:08] GM: you are hit [3d8+13] => [2,8,6,13] = (29)
[11:28:31] GM: Jeron
[11:28:46] 1lt.fairman runs down the stairs. looking for rebels
[11:28:50] 2LT Komillia Maeless: [50-44-29] => -23
[11:29:03] 2LT Komillia Maeless: ((I have no more armor, knowing the GM.))
[11:29:13] GM: this is likely true
[11:29:33] GM: you also get tossed back [1d8] => [7] = (7) ft
[11:30:04] GM: Jeron has fled the area, and is able to find a few rebels.
[11:30:29] GM: T1 gets up and shakes himself off and then notices Sarah, and shoots her [1d20+7] => [18,7] = (25)
[11:31:47] CWO3 Sarah: (( gonna respond to anything I did about T2 firing? ))
[11:31:53] CWO3 Sarah: (( I took 3 hbits… ))
[11:31:55] CWO3 Sarah: (( hits ))
[11:32:01] GM: the T2 was shooting at Jeron
[11:32:11] GM: he was the book thief, since he had the book at the time of the shooting
[11:32:14] GM: sorry, wasn't clear
[11:32:20] CWO3 Sarah: (( really? You just said 'the book thief', oh. ))
[11:32:22] 1lt.fairman hands the book to a rebel. "Take it to Father. You all need to exit. One stay in ventiliation for 10 minutes if we dont come. Leave with out us"
[11:32:32] CWO3 Sarah: (( oh. ))
[11:32:44] CWO3 Sarah: (( ignore that other line then. geez. ))
[11:32:52] GM: no worries
[11:32:58] CWO3 Sarah tries to dodge away as T1 shoots at her., [1d20+7] => [15,7] = (22)
[11:33:05] GM: [9d4] => [3,1,4,3,4,3,2,1,2] = (23)
[11:33:24] GM: Sarah your turn
[11:33:27] CWO3 Sarah: (( and the armor is gone, action 2 is again to flare tihe energy field, to keep from being, well, killed. ))
[11:33:59] CWO3 Sarah flares the energy field as her armor falls away, swearing and trying to hold it close, trying to fall her little ass back.
[11:34:00] 2LT Komillia Maeless: ((and Jaron has abandoned us.))
[11:34:30] 1lt.fairman: (yep)
[11:35:15] GM: T2 advances and holds his weapon At Sarah.
[11:35:19] CWO3 Sarah: (( asshole ;) grr. ))
[11:35:32] GM: the terminator demands her surrender.
[11:37:04] CWO3 Sarah makes a quick look over towards Komillia, to see how close she is, with Jaron's abandonment. She puts her arms up, tring to feign a surrender while wondering if Jaron is coming back, and getting ready mentally to take drasatic action if she needs to.
[11:37:09] GM: a few rebels enter the library looking for loot, and seeing the situation, open fire on the dude closest, which happenes to be sword boy [3d20] => [12,4,11] = (27)
[11:37:27] GM: [3d20] => [6,5,13] = (24)
[11:37:40] GM: sword boy is hit once [9d4] => [1,4,4,4,2,4,1,4,1] = (25)
[11:37:53] GM: Komi your action
[11:37:53] 2LT Komillia Maeless: ((what kind of marine leaves two of its members behind?))
[11:38:02] GM: for the third time ina row too
[11:38:03] CWO3 Sarah snickers as she sees the rebels coming in, and shows her 'unarmed' status, watching them open fire and looking at the one trying to get her to 'surrender'
[11:38:14] 2LT Komillia Maeless: ((new round?))
[11:38:18] GM: yes
[11:38:24] GM: same init
[11:38:28] 1lt.fairman maybe doesnt give the book to a rebel and glad they finally went up the stairs
[11:38:33] 2LT Komillia Maeless: ((then I'm out of actions.))
[11:38:44] 2LT Komillia Maeless: ((missed the yes.))
[11:39:23] 2LT Komillia Maeless takes the oppritunity to smack sword boy with an axe three times. [1d20+7] => [3,7] = (10) [1d20+7] => [5,7] = (12) [1d20+7] => [16,7] = (23)
[11:39:35] GM: [3d20] => [15,3,10] = (28)
[11:39:48] GM: you hit twice
[11:39:54] 2LT Komillia Maeless: [3d6+6] => [2,6,3,6] = (17)
[11:39:55] 2LT Komillia Maeless: [3d6+6] => [6,2,2,6] = (16)
[11:40:39] GM: Sword boy walks up, and kicks komi in the stomach and hurls his blade end over end at the center FF [1d20+6] => [18,6] = (24) and [1d20+6] => [9,6] = (15)
[11:40:52] GM: [1d20+9] => [2,9] = (11)
[11:41:00] GM: [3d8+13] => [8,3,3,13] = (27)
[11:41:04] 2LT Komillia Maeless parries the kick. [1d20+9] => [10,9] = (19)
[11:41:21] GM: The sword goes whooov wooov woov and smack, implaes the FF and nails him to the wall.
[11:41:33] GM: [1d8+13] => [7,13] = (20)
[11:41:37] GM: 20 SD to Komi
[11:41:45] GM: Jeron
[11:42:21] 1lt.fairman moves back up the stairs; holding book in one hand and fires at big'em as he uses the wall for bracing [1d20+5] => [3,5] = (8)
[11:42:34] GM: [1d20+13] => [15,13] = (28)
[11:42:37] 1lt.fairman: (or not; see this is why I dont stay in combat)
[11:42:40] GM: bigun sidesteps the incoming
[11:42:47] CWO3 Sarah: (( lol ))
[11:42:56] CWO3 Sarah: (( is bigun still holding his gun at me? ))
[11:43:22] CWO3 Sarah: (( or he now distracted by the combat and several people firing? :p ))
[11:43:25] GM: big un, isn't big un is going to shoot at jeron
[11:43:49] GM: unless jeron does something else, has one attack left this round
[11:43:55] GM: (two to get back up stairs)
[11:44:04] GM: one to get back up stairs sorry
[11:44:07] 1lt.fairman: (done)
[11:44:21] GM: T1 first at jeron [3d20] => [19,20,6] = (45)
[11:45:02] 1lt.fairman tries to duck back down the stairs [1d20+11] => [20,11] = (31) [1d20] => [17] = (17) [1d20+11] => [9,11] = (20)
[11:45:06] GM: shouldve taken the shoot lol
[11:45:24] 1lt.fairman: (see see I rolled a 20!)
[11:45:26] GM: you get hit with the crit [(9d4)*2] => 44
[11:45:43] GM: Sarah
[11:46:57] 1lt.fairman is really sad now; his overcoat is gone
[11:48:26] CWO3 Sarah: (( I get the feeling I'm gonna nhave to do something overly stupid. lol ))
[11:48:49] GM: well, now is the time to do something
[11:48:51] CWO3 Sarah makes a quick glance down at herself to make sure the energy shield is intact, and makes a move to grab her weapon, and get herself to some better cover, swearing as she sees Jaron getting fired on, and losing his overcoat, and trying to distract by firing once at T1. [1d20+4] => [4,4] = (8)
[11:48:55] CWO3 Sarah: (( shit. ))
[11:49:04] CWO3 Sarah: (( depending on if grabbing and moving is one action, I'll fire again. ))
[11:49:08] GM: [1d20+10] => [1,10] = (11)
[11:49:15] GM: well, dice like you I suppose
[11:49:18] GM: roll damage
[11:49:52] CWO3 Sarah: [3d6+3] => [1,5,3,3] = (12)
[11:50:31] GM: T2 fires at [1d4] => [3] = (3) 1 sarah 2 Jeron 3-4 Rebel

TO BE CONTINUED!

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